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  1. #1
    Player
    Azper's Avatar
    Join Date
    Sep 2014
    Posts
    889
    Character
    Aria Ashford
    World
    Gilgamesh
    Main Class
    White Mage Lv 100
    All this debate over an optional 7-year-old dungeon. Like really.

    Anyway! Looking forward to finishing up the ShB arch, trying the new 24-man, mystery extreme trial, and Shiva unreal.

    "Leve quests can now be initiated and abandoned while riding a mount."

    *cries in Heavensward relics*
    (11)

  2. #2
    Player
    MsQi's Avatar
    Join Date
    Mar 2018
    Location
    Gridania
    Posts
    2,176
    Character
    X'lota Qi
    World
    Lamia
    Main Class
    Bard Lv 100
    Quote Originally Posted by Azper View Post
    All this debate over an optional 7-year-old dungeon. Like really.
    I'll take your snark, and raise you more snark.
    Bothering to change an optional 7-year-old dungeon that isn't broken. Like really.
    Bothering to comment on said debate while pretending to not care. Like really.
    (10)

  3. #3
    Player
    ErryK's Avatar
    Join Date
    May 2014
    Location
    Ul'dah
    Posts
    2,424
    Character
    Ethan Vayne
    World
    Ragnarok
    Main Class
    Sage Lv 100
    Quote Originally Posted by MsQi View Post
    I'll take your snark, and raise you more snark.
    Bothering to change an optional 7-year-old dungeon that isn't broken. Like really.
    Bothering to comment on said debate while pretending to not care. Like really.
    She still has a point but go off.
    (3)



    Baby, tell me, what's your motive?

  4. #4
    Player
    Azper's Avatar
    Join Date
    Sep 2014
    Posts
    889
    Character
    Aria Ashford
    World
    Gilgamesh
    Main Class
    White Mage Lv 100
    Quote Originally Posted by MsQi View Post
    Bothering to change an optional 7-year-old dungeon that isn't broken. Like really.
    No argument there. I agree it was a needless change, but to see people so up in arms over something that will have little to zero impact on their own personal game experience is pretty funny, so it's hard not to comment.
    (2)

  5. #5
    Player
    Lium's Avatar
    Join Date
    Oct 2013
    Posts
    1,026
    Character
    Brielle Artemus
    World
    Exodus
    Main Class
    Viper Lv 100
    Quote Originally Posted by Azper View Post
    All this debate over an optional 7-year-old dungeon. Like really.
    Right???

    I was just thinking it’s kind of hilarious that in a thread about 5.3 with a ton of information in it, the one thing everyone fixates on is a lowbie optional dungeon from years ago that has no bearing on them whatsoever.
    (5)

  6. #6
    Player
    Gemina's Avatar
    Join Date
    Mar 2016
    Location
    Dravania
    Posts
    5,778
    Character
    Gemina Lunarian
    World
    Siren
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Lium View Post
    Right???

    I was just thinking it’s kind of hilarious that in a thread about 5.3 with a ton of information in it, the one thing everyone fixates on is a lowbie optional dungeon from years ago that has no bearing on them whatsoever.
    The same can be said about the decision to make this change in the first place. Devs felt it fit to do so, so they had to put it in the patch notes, and I find that conversation pertaining to anything in the patch notes to be relevant discussion topics. Perhaps you feel differently?
    (2)

  7. #7
    Player
    Yencat's Avatar
    Join Date
    Jun 2014
    Posts
    1,309
    Character
    Feiya Harlow
    World
    Odin
    Main Class
    Dancer Lv 100
    Quote Originally Posted by Gemina View Post
    I never said the game is going to the dogs, or that such things road block a player's progress. Call my statements hyperbolic if you would like, but what you are doing is putting words in my mouth. If we wanted to find a common middle ground between our PoVs we would likely meet, that at the very least these changes definitely aren't helping anyone.

    All in all, we both find it to be an unnecessary change. But I am definitely not the only one who tires of the devs reworking old content. This particular change should have come during 2.x. Not 5.x. As much as you say this does not hinder a player's progress, the insta-kos from this mechanic also didn't stop players from clearing the dungeon either.
    You're right, you didn't say the game was going to the dogs, that was more in context of the rest of the thread. But I just don't see how this will actively hurt new players, it's not like everyone that made it through there was automatically more prepared or skilled.

    It's a big nothing of a change with weird timing so I definitely agree this wasn't necessary, I just feel like nothing will really change for the worse for new players other than preparing them a bit better for a cyclops boss later?
    (1)

  8. #8
    Player
    Gemina's Avatar
    Join Date
    Mar 2016
    Location
    Dravania
    Posts
    5,778
    Character
    Gemina Lunarian
    World
    Siren
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Yencat View Post
    You're right, you didn't say the game was going to the dogs, that was more in context of the rest of the thread. But I just don't see how this will actively hurt new players, it's not like everyone that made it through there was automatically more prepared or skilled.

    It's a big nothing of a change with weird timing so I definitely agree this wasn't necessary, I just feel like nothing will really change for the worse for new players other than preparing them a bit better for a cyclops boss later?
    As I said before, if we are to arrive at some kind of agreement, hopefully it can be meet at that at its worst, it won't help newer players. Chimera and Coincounter are two of the first bosses that do not use telegraphs for their attacks which hit really hard, and you have to pay attention to other things going on. Coincidentally enough, they are also the first two bosses new players struggle with. I am of the mind to introduce this to players sooner than later.

    Basically the same reason why these telegraphs should not be added is the same reason why most players feel Hall of Novice should be a requirement. This game not only needs to stop spending so much time reworking elements of ARR for the sake of homogenizing it with the other expansions; it also needs to stop coddling to the lowest common denominator. I should not have to go into how much Aurum Vale has been nerfed already since its 1.0 inception.
    (6)

  9. #9
    Player
    Ilenya's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,508
    Character
    Aurora Vlondett
    World
    Balmung
    Main Class
    Arcanist Lv 100
    Quote Originally Posted by Gemina View Post
    I should not have to go into how much Aurum Vale has been nerfed already since its 1.0 inception.
    To be fair, the main nerf I can think of was kiiiiiiinda needed, especially as SMN became more locked with their pets. Having the pets be fully affected by the first and third boss mechanics but with no way to cleanse it was downright stupid, especially since SMN/SCH were already punished by lacking the burst DPS needed to take out the seedlings in a timely fashion in the last boss.
    (1)

  10. #10
    Player
    TheMightyMollusk's Avatar
    Join Date
    May 2018
    Posts
    7,423
    Character
    Iyami Galvayra
    World
    Cactuar
    Main Class
    Red Mage Lv 100
    How many other cyclops bosses are in the game to worry about? Other than FATEs, the only other one I can remember offhand is in Anamnesis, and he has telegraphs.
    (2)

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