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  1. #31
    Player
    Rilifane's Avatar
    Join Date
    Oct 2015
    Posts
    1,580
    Character
    Esther Harper
    World
    Zodiark
    Main Class
    Scholar Lv 90
    Quote Originally Posted by LineageRazor View Post
    I think what folks are complaining about when they talk about needing to get new gear is that when you level sync equipment, the value of ALL materia slotted in that gear is reduced to zero. So, for a ilvl 435 capped fight, sure you can wear your ilvl 500 savage gear, but ilvl 430 gear will be BETTER, because you can actually make use of the stats from the materia you slot into it.

    I don't know if this fight is going to be tuned hard enough that overmelded 430 crafted gear will be necessary to clear it, but it's always irritating to have to carry around a full second set of gear to be optimal for a given fight.

    It's still a mystery to me why the devs didn't build the level sync system to sync materia along with the other stats on the gear. It would have saved folks an awful lot of trouble. As it is, folks progging Ultimate fights typically have to farm up a full set of the appropriate Savage gear first, which is a major annoyance (both the farming, and also having to manage the extra set of gear with limited inventory).
    I get that the Materia thing is somewhat annoying, I never disagreed with that.
    But some make it seem like having better gear is completely useless. It's not. Above a certain ilvl, you simply don't get better and that's not a bad thing at all because content already gets steamrolled way too much to make a decent transition between casual and endgame content.

    To me, this sounded more like "I want to steamroll more casual/ semi-casual content" instead of "I'm a dedicated ultimate raider that needs to care about optimal gear and doesn't like to farm a seperate gear set for every ultimate content" - because ultimate was never the issue to begin with here. It was mostly about an unreal trial that has a fairly low ilvl req and ilvl sync - most likely to make it accesible right from the start.
    And I very much doubt that optimal performance is what people will need or be after for a trial they do once per week for a neat little minigame.
    I get the issue with ultimate isync and I'm not looking forward to farming gear for UWU/ UCoB but not everything that gets synced is ultimate. Changing isync to appropriately calculate materia would be great but not syncing content is general? No. Absolutely not.
    (2)
    Last edited by Rilifane; 08-07-2020 at 09:36 PM.

  2. #32
    Player
    JohnSpawnVFX's Avatar
    Join Date
    May 2018
    Location
    Gridania
    Posts
    915
    Character
    Kaynneth Menad
    World
    Zodiark
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Waterscape View Post
    Where is the insult ? "use your brain ?" . Why do you keep mentioning casual player ? i never talked about that . Again you make 0 sense i'm done talking to you.
    Your whole point has no bearing, when people who "use their brain" run this kind of content through Party Finder. So no worry on getting "bad players who are still using ilvl 430".
    (4)

  3. #33
    Player
    LaylaTsarra's Avatar
    Join Date
    Feb 2014
    Posts
    4,927
    Character
    Y'sira Kurai
    World
    Halicarnassus
    Main Class
    Conjurer Lv 100
    Quote Originally Posted by LineageRazor View Post
    but ilvl 430 gear will be BETTER, because you can actually make use of the stats from the materia you slot into it
    Many did that with BA which was ileveled synced to 300. Many used the Eureka left side gear with Eureka bonus and overmelded ilevel 290 accessories and belt. I know it's what i did with my main and a number of my alts.
    (2)
    Last edited by LaylaTsarra; 08-07-2020 at 09:46 PM.

  4. #34
    Player Seraphor's Avatar
    Join Date
    Feb 2018
    Posts
    4,620
    Character
    Seraphor Vhinasch
    World
    Zodiark
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Waterscape View Post
    Titania was 1 year ago ......
    This isn't 'new content', it's freaking 2.x Shiva.
    It's designed as side content for anyone at level 80, that can be rotated patch to patch.
    It'll probably come back around in a year or so once they've done a few more and still be i435.
    This is 5 ilvls above 80 AF gear.

    You don't gain anything from it to advance you, it's essentially another form of Moogle Tome content.
    (7)

  5. #35
    Player
    Frizze's Avatar
    Join Date
    Feb 2016
    Posts
    2,938
    Character
    Frizze Steeleblaze
    World
    Lamia
    Main Class
    Black Mage Lv 100
    These are fights you do for a talking fox friend of Khloe(or is it a stuffed animal?) in order to play a new mini-game. You know, Khloe from Wondrous Tails. The little orphan Mi'kitten who wants you to tell her stories about your past victories(as in, re-run old content). Nothing at all about that description reads to me as "bleeding edge content requiring the very best gear to participate". With that in mind, a low sync makes perfect sense.
    (10)

  6. #36
    Player Goji1639's Avatar
    Join Date
    Jul 2019
    Posts
    1,284
    Character
    Father Gascoigne
    World
    Jenova
    Main Class
    Gunbreaker Lv 80
    It's really the only way to keep content even remotely engaging. Having ilvl 500 characters basically soloing runs that are scaled to allow fresh 80's to participate is boring, and scaling everything so high that an ilvl 500 character would be appropriate excludes most of the playerbase.

    I do think this game has always struggled to provide consistent, engaging high-end content, though. This game needs some kind of treadmill like Mythic+ to make high end gear actually mean something.
    (0)

  7. #37
    Player
    Deceptus's Avatar
    Join Date
    Sep 2013
    Location
    The Goblet - 16th Ward, Plot 55
    Posts
    4,418
    Character
    Deceptus Keelon
    World
    Behemoth
    Main Class
    Sage Lv 90
    I'm just not a fan of the dev's making content say, in patch X.3 or X.4 that has gear requirements of X.0.

    This is a perfect example of it (same with Bozjan). 435 is attainable almost immediately after you hit 80. What is the point of spending time gaining gear and power if it is rendered useless constantly?

    Yes, those vet players "would have and advantage" and they SHOULD, even if just slight. They worked for their gear. Even a 450 / 460 ilvl sync would have been better than a 430 / 435
    (10)
    Veteran healers don't care if we need to heal, but right now we don't. We want interesting things to do during the downtime other than a 30s dot and a single filler spell that hasn't changed from lvl 4 to lvl 90.
    Dead DPS do no DPS. Raised DPS do 25/50% lower DPS. Do the mechanics and don't stand in bad stuff.
    Other games expect basic competence, FFXIV is pleasantly surprised by it. Other games have toxic elitism. FFXIV has toxic casualism.[/LIST]

  8. #38
    Player
    Hysterior's Avatar
    Join Date
    Jun 2012
    Location
    Ul'dah
    Posts
    2,439
    Character
    Larek Darkholme
    World
    Gilgamesh
    Main Class
    Sage Lv 100
    Well the whole point of Unreal fights is that they are level-synced.
    I don't know how it could have been interpreted differently.
    It had to be a lower level than what you can currently have now, otherwise there would be no challenge at all.
    (3)

    Larek Darkholme @ Ragnarok

  9. #39
    Player Goji1639's Avatar
    Join Date
    Jul 2019
    Posts
    1,284
    Character
    Father Gascoigne
    World
    Jenova
    Main Class
    Gunbreaker Lv 80
    Quote Originally Posted by Deceptus View Post
    I'm just not a fan of the dev's making content say, in patch X.3 or X.4 that has gear requirements of X.0.

    This is a perfect example of it (same with Bozjan). 435 is attainable almost immediately after you hit 80. What is the point of spending time gaining gear and power if it is rendered useless constantly?

    Yes, those vet players "would have and advantage" and they SHOULD, even if just slight. They worked for their gear. Even a 450 / 460 ilvl sync would have been better than a 430 / 435
    If it's synched at 435 then it's obvious that SE wanted a completely level playing field. There's really nothing wrong with that; not all content is intended to let people walk in with a clear advantage.

    That said, I do think SE should release more content that allows people to leverage their hard earned gear. Making the end game character building experience feel meaningful is one area where this game seems to fall short.
    (8)

  10. #40
    Player
    SaberMaxwell's Avatar
    Join Date
    Jul 2017
    Posts
    1,244
    Character
    Saber Maxwell
    World
    Faerie
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by Hysterior View Post
    Well the whole point of Unreal fights is that they are level-synced.
    I don't know how it could have been interpreted differently.
    It had to be a lower level than what you can currently have now, otherwise there would be no challenge at all.
    I thought the point was "we gave this lv50 fight lv80 stats enjoy," not sure how iLv factors into that.

    I'm on team "sync shouldn't null materia but otherwise idc," personally, but you and I understand intentions of Unreal quite differently.
    (1)

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