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  1. #1
    Player
    Deceptus's Avatar
    Join Date
    Sep 2013
    Location
    The Goblet - 16th Ward, Plot 55
    Posts
    4,418
    Character
    Deceptus Keelon
    World
    Behemoth
    Main Class
    Sage Lv 90
    I'm just not a fan of the dev's making content say, in patch X.3 or X.4 that has gear requirements of X.0.

    This is a perfect example of it (same with Bozjan). 435 is attainable almost immediately after you hit 80. What is the point of spending time gaining gear and power if it is rendered useless constantly?

    Yes, those vet players "would have and advantage" and they SHOULD, even if just slight. They worked for their gear. Even a 450 / 460 ilvl sync would have been better than a 430 / 435
    (10)
    Veteran healers don't care if we need to heal, but right now we don't. We want interesting things to do during the downtime other than a 30s dot and a single filler spell that hasn't changed from lvl 4 to lvl 90.
    Dead DPS do no DPS. Raised DPS do 25/50% lower DPS. Do the mechanics and don't stand in bad stuff.
    Other games expect basic competence, FFXIV is pleasantly surprised by it. Other games have toxic elitism. FFXIV has toxic casualism.[/LIST]

  2. #2
    Player Goji1639's Avatar
    Join Date
    Jul 2019
    Posts
    1,284
    Character
    Father Gascoigne
    World
    Jenova
    Main Class
    Gunbreaker Lv 80
    Quote Originally Posted by Deceptus View Post
    I'm just not a fan of the dev's making content say, in patch X.3 or X.4 that has gear requirements of X.0.

    This is a perfect example of it (same with Bozjan). 435 is attainable almost immediately after you hit 80. What is the point of spending time gaining gear and power if it is rendered useless constantly?

    Yes, those vet players "would have and advantage" and they SHOULD, even if just slight. They worked for their gear. Even a 450 / 460 ilvl sync would have been better than a 430 / 435
    If it's synched at 435 then it's obvious that SE wanted a completely level playing field. There's really nothing wrong with that; not all content is intended to let people walk in with a clear advantage.

    That said, I do think SE should release more content that allows people to leverage their hard earned gear. Making the end game character building experience feel meaningful is one area where this game seems to fall short.
    (8)

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