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  1. #1
    Player
    Wyakin's Avatar
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    Jan 2019
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    269
    Character
    Wyakin Cade
    World
    Odin
    Main Class
    Dragoon Lv 71

    Time to stop making synced content

    As the title says. Stop item level syncing content. its stupid, even the new unreal shiva is synced to i435. This makes getting gear and capping weekly tomes literally pointless. Why even bother raiding? Why bother getting a BiS gearset? Whats the point when the only content you use it for is the content you get it from. BiS gear to make savage easier? Pointless. Even the expert roulette is synced! New bojza, synced. WHY?

    Syncing at i435 for the unreal is a bigger kick in the nuts than ever before, thats not even last tier gear that AF, new level 80 dont even bother farming phantasma cos you dont need it level.
    (22)

  2. #2
    Player
    Enla's Avatar
    Join Date
    Sep 2015
    Location
    Gridania
    Posts
    2,748
    Character
    Crushing Fatigue
    World
    Balmung
    Main Class
    Scholar Lv 70
    While I don't agree with the basis of this rant I will say I am also equally surprised by the low ilvl for Unreal. I get that they want to make it accessible for more people to justify the development time, but even just upping the ilvl requirement to i465 would have been more practical at this stage of the game.
    (7)
    Last edited by Enla; 08-07-2020 at 07:47 PM. Reason: my brain isnt working and I read the post wrong

  3. #3
    Player
    AleXwern's Avatar
    Join Date
    Jul 2018
    Posts
    80
    Character
    Alexwern Nisutoromu
    World
    Cerberus
    Main Class
    Dark Knight Lv 80
    The fight would literally melt if it allowed people in 480-500ilv gear. It's made to be accessible so that's why low ilv req and it's made to be somewhat challenging so that's why the low ilv cap.
    (19)

  4. #4
    Player
    Wyakin's Avatar
    Join Date
    Jan 2019
    Posts
    269
    Character
    Wyakin Cade
    World
    Odin
    Main Class
    Dragoon Lv 71
    im not asking to "only allow i480+" I'm simply saying dont sync it....
    (3)

  5. #5
    Player
    LaylaTsarra's Avatar
    Join Date
    Feb 2014
    Posts
    4,909
    Character
    Y'sira Kurai
    World
    Halicarnassus
    Main Class
    Conjurer Lv 100
    Quote Originally Posted by AleXwern View Post
    The fight would literally melt if it allowed people in 480-500ilv gear. It's made to be accessible so that's why low ilv req and it's made to be somewhat challenging so that's why the low ilv cap.
    Exactly. I don't see the problem with level syncing some duties. They put people on a level playing field and don't give advantages to those with better gear. This isn't high level savage and raid content but meant for everyone for the most part.
    (23)
    Last edited by LaylaTsarra; 08-07-2020 at 08:04 PM.

  6. #6
    Player
    Vidu's Avatar
    Join Date
    Jan 2014
    Posts
    3,993
    Character
    Vidu Moriquendi
    World
    Odin
    Main Class
    Bard Lv 90
    Quote Originally Posted by Wyakin View Post
    im not asking to "only allow i480+" I'm simply saying dont sync it....
    Then you run into balancing/outgearing problems right from the start - if they balance the fight for ilvl435 but allow people with ilvl500 to enter the fight will turn into a pushover right from the start.
    (34)

  7. #7
    Player
    Wyakin's Avatar
    Join Date
    Jan 2019
    Posts
    269
    Character
    Wyakin Cade
    World
    Odin
    Main Class
    Dragoon Lv 71
    Quote Originally Posted by Vidu View Post
    Then you run into balancing/outgearing problems right from the start - if they balance the fight for ilvl435 but allow people with ilvl500 to enter the fight will turn into a pushover right from the start.
    That is the point behind getting stronger gear..... literally in one sentence. otherwise why bother? cos the new raid gear doesnt exactly look very good thats for sure
    (6)

  8. #8
    Player
    Enla's Avatar
    Join Date
    Sep 2015
    Location
    Gridania
    Posts
    2,748
    Character
    Crushing Fatigue
    World
    Balmung
    Main Class
    Scholar Lv 70
    Quote Originally Posted by Wyakin View Post
    That is the point behind getting stronger gear..... literally in one sentence. otherwise why bother? cos the new raid gear doesnt exactly look very good thats for sure
    The point behind getting stronger gear is to trivialize a fight to the point it's no longer fun? 65+ ilvls worth of difference is nothing to sneeze at, particularly as stat inflation has slowly gotten more and more out of control as the patches have worn on. They'd have to balance the fights around a huge disparate range of ilvls that would be almost impossible to reasonably achieve.

    Honestly from the sound of things you want savage gear to actually mean something. Which, hey, that's fair in some regards. The game is kind of hurting for content on the higher end of the the skill spectrum. But removing ilvl syncing isn't gonna do much to help that at all. What you want requires huge sweeping changes to how this game delivers it's content and rewards it's playerbase for doing it.
    (15)

  9. #9
    Player
    Wyakin's Avatar
    Join Date
    Jan 2019
    Posts
    269
    Character
    Wyakin Cade
    World
    Odin
    Main Class
    Dragoon Lv 71
    Quote Originally Posted by Enla View Post
    The point behind getting stronger gear is to trivialize a fight to the point it's no longer fun? 65+ ilvls worth of difference is nothing to sneeze at, particularly as stat inflation has slowly gotten more and more out of control as the patches have worn on. They'd have to balance the fights around a huge disparate range of ilvls that would be almost impossible to reasonably achieve.

    Honestly from the sound of things you want savage gear to actually mean something. Which, hey, that's fair in some regards. The game is kind of hurting for content on the higher end of the the skill spectrum. But removing ilvl syncing isn't gonna do much to help that at all. What you want requires huge sweeping changes to how this game delivers it's content and rewards it's playerbase for doing it.
    its not about trivialising it either. make content for current tier level gear! this is 5.0 item level! balance your current release content around current tier gear for heavens sake! the natural order of things is, start low item level. fights are tougher. progress and get better gear. fights become easier as youA: learn the mechanics and B: get better gear. now hwoever, thats all gone. zero progression, turn up wearing w/e gear you like.
    (10)

  10. #10
    Player
    Vidu's Avatar
    Join Date
    Jan 2014
    Posts
    3,993
    Character
    Vidu Moriquendi
    World
    Odin
    Main Class
    Bard Lv 90
    Quote Originally Posted by Wyakin View Post
    That is the point behind getting stronger gear..... literally in one sentence. otherwise why bother? cos the new raid gear doesnt exactly look very good thats for sure
    The point behind getting stronger gear "should" be to enable you to tackle new challenges in the first place - I agree with your assessment that ilvl435 for Unreal Shiva is way to low, but they should have balanced it more around 460+ instead of following a suggestion like yours.
    Getting stronger (gear) should allow your to challenge and beat stronger enemies - not to just steamroll through the new encounters. Specially if it means that you're leaving other people, specially new ones, in the dust.
    (8)

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