We seem to actually have those toxic elitists and toxic casuals, and they have come here to do battle.![]()
We seem to actually have those toxic elitists and toxic casuals, and they have come here to do battle.![]()
WHM | RDM | DNC
I do wonder if there's a fundamental difference in attitude with regards to normal mode content that's causing some of the conflict here.
For a lot of players here dungeons are a daily chore they only do to get tomes to progress on the content they actually do enjoy.
For a lot of casual players dungeons and normal mode raids are the game. True, maybe they wouldn't queue if dungeons didn't have a character progression reward tied to them but saying they aren't any fun at all seems unfair.
I'm not defending players that don't try, but I don't think there's anything wrong with not wanting to rush through the content as fast as possible.
Well I'm not saying they aren't fun just that the reason people do them is not because they are fun.I do wonder if there's a fundamental difference in attitude with regards to normal mode content that's causing some of the conflict here.
For a lot of players here dungeons are a daily chore they only do to get tomes to progress on the content they actually do enjoy.
For a lot of casual players dungeons and normal mode raids are the game. True, maybe they wouldn't queue if dungeons didn't have a character progression reward tied to them but saying they aren't any fun at all seems unfair.
I'm not defending players that don't try, but I don't think there's anything wrong with not wanting to rush through the content as fast as possible.
Doesn't mean you can't like them.
It's like Eureka/bunny it's a fun way to earn tomes/gils/mounts for some people but if you get rid of the rewards players will stop doing them.
Honestly I'd rather take more times with a bunch of happy fellows than 5-10 minutes with a angry elitist but I'd take the elitist every day over the "its just a game" dude as both are obnoxious but at least one will make it fast.
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