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  1. #1
    Player
    Rilifane's Avatar
    Join Date
    Oct 2015
    Posts
    1,580
    Character
    Esther Harper
    World
    Zodiark
    Main Class
    Scholar Lv 90
    Quote Originally Posted by KarstenS View Post
    I stopped here, as this "fact" is just wrong.

    Savage and Ultimate bosses have so called enrages. You need to meet a required amount of damage in this time to be successfull or the entire party will instantly wipe.

    So for every player that performs beolow this minimum requirement (in general the grey parses), you need other players that perform ahead this requirement.

    With a party full of grey parses you will not clear any current Savage or any Ultimate.
    Just did some quick math on it with the current data fflogs provides.

    E5s dps requirement: 83,9k
    Full party at 20 percentile, lowest dps comp (Dnc/ RdM/ Drg/ Mnk/ Sch/ WhM/ DrK/ Gnb): 86,4k

    E6s dps requirement: 84,6k
    Full party at 20 percentile, lowest dps comp (Brd/ RdM/ Drg/ Mnk/ WhM/ Sch/ Pld/ Gnb): 81,8k

    E7s dps requirement: 86,7k
    Full party at 20 percentile, lowest dps comp (Dnc/ Blm/ Drg/ Nin/ Sch/ Ast/ Pld/ Drk): 85,3k

    E8s is downright impossible.
    A Sam/ Smn/ RdM/ Mch/ Ast/ WhM/ Gnb/ Pld comp, the mathematically strongest at 25, is still 6k below the dps requirement.

    So for a standard double melee setup with the "worst" possible party comp, E5s is still fairly easy to clear. Some comps might even clear it with everone performing roughly at 10 percentile.
    E6s has the toughest dps check for a party where nobody performs higher than 20.
    On E7s you should barely make it through enrage with a slightly better party comp than the one listed or if some people perform somewhere between 20-24.
    A double caster comp is often stronger than double melee at this percentile, so double melee is also suboptimal in this specific setting. Mostly because players that perform at this level are generally not good at keeping uptime, which makes caster the stronger choice. Sometimes even double physical ranged beats other setups because of how much easier it is to keep uptime while playing mechanics. Escpecially E6s gives melees a hard time at this level.

    So if everyone is parsing grey you can clear savage fights right now, though E6s will give you a hard time and either needs some "good" grey parsers or a better comp. The only fight that's definitely impossible even with everyone performing at a low green level is E8s but that was to be expected.
    Having even one player who performs above average will almost guarantee a kill right now for e5-e7. But for 1st week or early clears in general, a grey group will not come even close to beating enrage.
    (8)

  2. #2
    Player
    EaMett's Avatar
    Join Date
    Dec 2016
    Posts
    1,430
    Character
    Ea Sin
    World
    Faerie
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Rilifane View Post
    Just did some quick math on it with the current data fflogs provides.

    E5s dps requirement: 83,9k
    Full party at 20 percentile, lowest dps comp (Dnc/ RdM/ Drg/ Mnk/ Sch/ WhM/ DrK/ Gnb): 86,4k

    E6s dps requirement: 84,6k
    Full party at 20 percentile, lowest dps comp (Brd/ RdM/ Drg/ Mnk/ WhM/ Sch/ Pld/ Gnb): 81,8k

    E7s dps requirement: 86,7k
    Full party at 20 percentile, lowest dps comp (Dnc/ Blm/ Drg/ Nin/ Sch/ Ast/ Pld/ Drk): 85,3k

    E8s is downright impossible.
    A Sam/ Smn/ RdM/ Mch/ Ast/ WhM/ Gnb/ Pld comp, the mathematically strongest at 25, is still 6k below the dps requirement.

    So for a standard double melee setup with the "worst" possible party comp, E5s is still fairly easy to clear. Some comps might even clear it with everone performing roughly at 10 percentile.
    E6s has the toughest dps check for a party where nobody performs higher than 20.
    On E7s you should barely make it through enrage with a slightly better party comp than the one listed or if some people perform somewhere between 20-24.
    A double caster comp is often stronger than double melee at this percentile, so double melee is also suboptimal in this specific setting. Mostly because players that perform at this level are generally not good at keeping uptime, which makes caster the stronger choice. Sometimes even double physical ranged beats other setups because of how much easier it is to keep uptime while playing mechanics. Escpecially E6s gives melees a hard time at this level.

    So if everyone is parsing grey you can clear savage fights right now, though E6s will give you a hard time and either needs some "good" grey parsers or a better comp. The only fight that's definitely impossible even with everyone performing at a low green level is E8s but that was to be expected.
    Having even one player who performs above average will almost guarantee a kill right now for e5-e7. But for 1st week or early clears in general, a grey group will not come even close to beating enrage.
    I'm going to emphasize that these are current 20 percentiles (with all the added gear, including stuff from the fights meant to be cleared). That was clear to me from your message but may not be to others.

    I think that what the original poster was trying to get to was that if you cleared the fight you got at least a grey parse. He then conflated that to mean that a full party of grey parses could clear a fight (which they can't unless you're far into the tier)
    (4)
    Last edited by EaMett; 07-28-2020 at 04:28 AM.