Quote Originally Posted by Roda View Post
That's an issue with UI design not class design.
I think there was also the matter of the same number of debuffs crowing out the bosses' own buffs, like say, Cloud of Darkness' invincibility.

Course I might be misremebering it as said invincibility, IIRC took the form of Stoneskin buffs and like meant there was a damage threshold that must be exceeded before the cloud can be damaged.