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  1. #1
    Player
    Roda's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    2,249
    Character
    Roda Tirhaalo
    World
    Balmung
    Main Class
    Pictomancer Lv 100
    If you don't like dots don't play a class with dot management?
    I personally like dot classes. :T
    (5)

  2. #2
    Player
    Yani-Madara's Avatar
    Join Date
    Oct 2019
    Location
    Limsa
    Posts
    44
    Character
    Kaiser Veritas
    World
    Brynhildr
    Main Class
    Samurai Lv 80
    Pro tip- just use a class without dots.
    Or one of those dots that you don't need to upkeep like Nin's terrible Shadowfang rework (that almost everyone hates) or Gunbreaker's.

    I'm sorry but removing all dots is a terrible idea and they need to be strong in order to be worth using.
    (3)

  3. #3
    Player
    AbelArchaniEA's Avatar
    Join Date
    Jun 2017
    Posts
    138
    Character
    Abel Archani
    World
    Gilgamesh
    Main Class
    Arcanist Lv 80
    It’s time fir you to unplug your keyboard
    (0)

  4. #4
    Player
    Morningstar1337's Avatar
    Join Date
    Jun 2014
    Location
    Ul'Dah
    Posts
    3,492
    Character
    Aurora Aura
    World
    Exodus
    Main Class
    Thaumaturge Lv 80
    They had been removing DoTs though, eve from jobs that are built on them as Flaming Arrow and Miasma II can attest.

    With that said. I do think that some jobs need DoTs in other to have a complex rotation, such as SAM, PLD, BLM and DRG. I'd also argue that Healers and BRD should have a way to have AoE DoTs (including the aforementioned skills) but I do think that they a token one is unnecessary since WAR, DRK (Fracture and Scourge were removed), DNC, RDM (both have no DoT), were doing fine without them.

    The tl'dr:

    • I think certain jobs would use more DoT options, but they already have DoTs to start with to this day
    • But I also think jobs moving forward should not have a DoT unless there is an actual point besides just to have it (as were in the case of Tanks not named Paladin)
    (0)

  5. #5
    Player
    RezPls's Avatar
    Join Date
    Nov 2016
    Posts
    49
    Character
    Rez Pls
    World
    Gilgamesh
    Main Class
    Arcanist Lv 100
    Ton of people are complaining about DoT management like being a gameplay deterrent like DNC, MCH, RDM, WAR, and DRK (and technically NIN & GNB) don't exist.

    The game has already been significantly dumbed down. Any more and it will literally have everyone with the average Duty Finder DRK rotation.
    (4)

  6. #6
    Player
    Vahlnir's Avatar
    Join Date
    Dec 2013
    Location
    Tent In the Middle of Nowhere
    Posts
    9,647
    Character
    Elan Centauri
    World
    Diabolos
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by RezPls View Post
    Ton of people are complaining about DoT management like being a gameplay deterrent like DNC, MCH, RDM, WAR, and DRK (and technically NIN & GNB) don't exist.

    The game has already been significantly dumbed down. Any more and it will literally have everyone with the average Duty Finder DRK rotation.
    For some jobs I don't really see how a DoT adds much of anything except "here's another button to push because reasons". With how GNB is offensively, I don't see why it needs 1, let alone 2, but it does. Having 1 though isn't a bad thing, but as much I love GNB, DoTs seem more or less tacked on than for reasons unknown. They don't really feel ingrained in the "job fantasy". They are just...there.
    (0)
    Last edited by Vahlnir; 07-20-2020 at 09:27 AM.
    Quote Originally Posted by Naoki_Yoshida View Post
    Personal Housing
    While I cannot give a specific date on when personal housing will be implemented, I can say that prices will be completely separate from free company housing, and, naturally, far more affordable.

  7. #7
    Player
    RezPls's Avatar
    Join Date
    Nov 2016
    Posts
    49
    Character
    Rez Pls
    World
    Gilgamesh
    Main Class
    Arcanist Lv 100
    Quote Originally Posted by Vahlnir View Post
    For some jobs I don't really see how a DoT adds much of anything except "here's another button to push because reasons". With how GNB is offensively, I don't see why it needs 1, let alone 2, but it does. Having 1 though isn't a bad thing, but as much I love GNB, DoTs seem more or less tacked on than for reasons unknown. They don't really feel ingrained in the "job fantasy". They are just...there.
    it's literally in there by the devs of the jobs to point newer players in the way of a correct rotation.

    just saying that there is "no intended rotation" for jobs on the forums does not change that there is one that is factored in with initial implementation for jobs and changes.
    (1)

  8. #8
    Player
    Ultimatecalibur's Avatar
    Join Date
    Jan 2014
    Posts
    2,737
    Character
    Kakita Ucalibur
    World
    Siren
    Main Class
    Paladin Lv 86
    Quote Originally Posted by Vahlnir View Post
    For some jobs I don't really see how a DoT adds much of anything except "here's another button to push because reasons". With how GNB is offensively, I don't see why it needs 1, let alone 2, but it does. Having 1 though isn't a bad thing, but as much I love GNB, DoTs seem more or less tacked on than for reasons unknown. They don't really feel ingrained in the "job fantasy". They are just...there.
    Bow Shock is mostly fine in my opinion with it being an ogcd. On the other hand, Sonic Break is weird with it being a weaponskill with a 60s cooldown.

    Quote Originally Posted by RezPls View Post
    it's literally in there by the devs of the jobs to point newer players in the way of a correct rotation.

    just saying that there is "no intended rotation" for jobs on the forums does not change that there is one that is factored in with initial implementation for jobs and changes.
    In some jobs they are mostly superfluous. Both Gunbreaker's Sonic Break and Blackmage's Thunder III could be dropped from the rotation and how both jobs' play would be relatively unchanged.
    (1)

  9. #9
    Player
    Morningstar1337's Avatar
    Join Date
    Jun 2014
    Location
    Ul'Dah
    Posts
    3,492
    Character
    Aurora Aura
    World
    Exodus
    Main Class
    Thaumaturge Lv 80
    Quote Originally Posted by Ultimatecalibur View Post
    In some jobs they are mostly superfluous. Both Gunbreaker's Sonic Break and Blackmage's Thunder III could be dropped from the rotation and how both jobs' play would be relatively unchanged.
    By that logic, so would Aero, Biolysis and Combust
    (0)

  10. #10
    Player
    PyurBlue's Avatar
    Join Date
    May 2015
    Posts
    736
    Character
    Saphir Amariyo
    World
    Brynhildr
    Main Class
    Thaumaturge Lv 40
    Quote Originally Posted by Ultimatecalibur View Post
    Blackmage's Thunder III could be dropped from the rotation and how both jobs' play would be relatively unchanged.
    That would cost BLM a movement ability and make Xeno much more rigid as you would have to use it in ice phase to cover MP ticks, while at the moment you can swap T3 and Xeno if things line up correctly or you force an alignment with Sharpcast. Optimizing T3 is a minigame by itself, removing it would make the job a lot simpler.
    (3)

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