What we need is Square Enix developers to stop sucking dry FFXIV from monies, and instead of investing them into another failed triple-A FFXV like games, get more devs working on the FFXIV and give us more diversity across the gameplay difficulty.

Right now casual content is super minimal, 1 dungeon per patch, 1 alliance raid every 2-3 patches, some useless crafting stuff and nothing else.
Why not divide raids into 3 separate levels of difficulty, one normal, second hard without enrage and third with enrage?
Why not give us more dungeons, bring old back to live, make them more difficult and give us hard modes for them?

The end game in FFXIV is lackluster and in need of change, i know smaller games with smaller companies running them that do more job managing it than SE ever did.
Thats why elitists are boiling in the same water with casuals, because sooner or later everyone will have only savage raids to do.