Quote Originally Posted by Jirah View Post
which are Wildfire favoring Speed rather than power,
Which is far more consistent in the long run. Wildfire's previous implementations were incredibly swingy at no fault of the player.

Turrets which is just a Dot at this point
As compared to an autoattack/origin point for party buffs? They were pretty much drop and forget prior to ShB.

and redundant overheating giving you damage up for a 220 potency skill which can be replaced with Rapid Fire for the difference it makes,
Hypercharge's potency boost is so that it is actually useful between level 30 and 35.

and the New Battery gage which just restricts turrets and no aoe options.
Flamethrower is supposed to be the aoe equivalent of the Rook/Queen, but since it lacks Heat generation spamming Spread Shot leads to higher dps on average.