Page 4 of 6 FirstFirst ... 2 3 4 5 6 LastLast
Results 31 to 40 of 59
  1. #31
    Player
    Wilkoss's Avatar
    Join Date
    Jun 2020
    Posts
    3
    Character
    Wilkosss Greenoss
    World
    Cerberus
    Main Class
    Summoner Lv 80
    Quote Originally Posted by CKNovel View Post
    Yep, buffing MCH only would bring a loads of issues...
    Yep, not saying only buff MCH. I main DNC and while it's not in a bad place it could also do with a couple of small tweaks. At least when Dancering people expect you to be a bit down on the DPS leaderboard, when I play MCH which brings no buffs to the party it feels a bit crappy being 3rd behind the casters/SAM. I'd rather see a bit more complexity added to MCH to enable it to have more DPS without sacrificing movement. Plus letting us reassemble WF of course.
    (0)

  2. #32
    Player
    Wyakin's Avatar
    Join Date
    Jan 2019
    Posts
    269
    Character
    Wyakin Cade
    World
    Odin
    Main Class
    Dragoon Lv 71
    As a whole it’s accepted that ranged are the lower end of the dps ladder. So they need a buff? Yes. But not much. 250-500 dps give or take. But certainly not to samurai level. Enough so that the game from top to bottom isn’t 2000 dps though
    (0)

  3. #33
    Player
    Akiudo's Avatar
    Join Date
    Sep 2015
    Posts
    514
    Character
    Narumi Akiudo
    World
    Alpha
    Main Class
    Bard Lv 90
    Quote Originally Posted by Wyakin View Post
    As a whole it’s accepted that ranged are the lower end of the dps ladder. So they need a buff? Yes. But not much. 250-500 dps give or take. But certainly not to samurai level. Enough so that the game from top to bottom isn’t 2000 dps though
    that does beg the question though, considering bard (and dancer isn't really that much better of, it just lends itself more to speedruns and curing waltz is way more useful support than anything bard has) is on average 500 dps below mch, thats allready including one fight where bard can multidot for a while, and really the extra support (not talking dps buffs here, as obviously we are talking raid dps) is extremly situational and even than not worth much, what does this mean if you compare those ? does bard need a 500 dps buff and mch is fine ? does mch need 300 dps and bard should get 500 and we just pretend that a skill you can use in one out of 8 savage fights these addons is worth the difference ?
    (0)

  4. #34
    Player
    Wyakin's Avatar
    Join Date
    Jan 2019
    Posts
    269
    Character
    Wyakin Cade
    World
    Odin
    Main Class
    Dragoon Lv 71
    Quote Originally Posted by Akiudo View Post
    that does beg the question though, considering bard (and dancer isn't really that much better of, it just lends itself more to speedruns and curing waltz is way more useful support than anything bard has) is on average 500 dps below mch, thats allready including one fight where bard can multidot for a while, and really the extra support (not talking dps buffs here, as obviously we are talking raid dps) is extremly situational and even than not worth much, what does this mean if you compare those ? does bard need a 500 dps buff and mch is fine ? does mch need 300 dps and bard should get 500 and we just pretend that a skill you can use in one out of 8 savage fights these addons is worth the difference ?
    It’s just a rough estimate honestly. And my reasoning is that the lowest dps (that isn’t ranged) is 700-1000+ dps ahead of all three ranged. That gap is simply too large. Bard itself does 10-12% less damage than the top DPS. Is movement tax worth that much seriously?
    (0)

  5. #35
    Player
    Akiudo's Avatar
    Join Date
    Sep 2015
    Posts
    514
    Character
    Narumi Akiudo
    World
    Alpha
    Main Class
    Bard Lv 90
    Quote Originally Posted by Wyakin View Post
    It’s just a rough estimate honestly. And my reasoning is that the lowest dps (that isn’t ranged) is 700-1000+ dps ahead of all three ranged. That gap is simply too large. Bard itself does 10-12% less damage than the top DPS. Is movement tax worth that much seriously?
    my point was mostly that any support bard has left (actual utility support, so no passive or even active dps boosting) is so weak right now, thats basically the realm of lip service that they let the stuff in bard still has. so putting that aside for a moment if you buff bard by 500 dps it would be about as strong as mch is now, so again, is mch fine right now ? or does bard in fact need more ? that isn't meant to criticize you, its just that people allways talk about "ranged" as if the 3 phys ranged are anywhere close to on the same level right now
    (1)

  6. #36
    Player
    Wyakin's Avatar
    Join Date
    Jan 2019
    Posts
    269
    Character
    Wyakin Cade
    World
    Odin
    Main Class
    Dragoon Lv 71
    I don’t believe mch is ok no. All three need a boost of an equal amount of around 250-500 dps in my opinion. Remember it is just that, an opinion those who disagree. However that being said, bards “support” is dumb. Give it goes again, remove those passive buffs. Make it the middle ground between mch and dancer. Happy life
    (1)

  7. #37
    Player
    Wyakin's Avatar
    Join Date
    Jan 2019
    Posts
    269
    Character
    Wyakin Cade
    World
    Odin
    Main Class
    Dragoon Lv 71
    And after all this. All I want is wildfire to crit. That’s enough of a buff for it. Nothing else would need to be changed
    (0)

  8. #38
    Player
    Jirah's Avatar
    Join Date
    Aug 2017
    Posts
    1,867
    Character
    Jira Dal'riata
    World
    Ultros
    Main Class
    Bard Lv 100
    Quote Originally Posted by Wyakin View Post
    And after all this. All I want is wildfire to crit. That’s enough of a buff for it. Nothing else would need to be changed
    If 6.0 only does this MCH will be bare none the worst job in the game to play.With its disconnected Aoe, and 3 main half baked mechanics that have bugger all to do with eachother , which are Wildfire favoring Speed rather than power, Turrets which is just a Dot at this point and redundant overheating giving you damage up for a 220 potency skill which can be replaced with Rapid Fire for the difference it makes, and the New Battery gage which just restricts turrets and no aoe options.

    It all screams placeholder and feels like Beta-MCH. It didn’t rework much it gave MCH charges and deleted most of the skills.
    (1)

  9. #39
    Player
    ItMe's Avatar
    Join Date
    Jun 2020
    Location
    Lumsa Lomsa
    Posts
    4,178
    Character
    Iiiiiiiiiiit's Meeeee
    World
    Sargatanas
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by Jirah View Post
    but if u want big numbers and zero changed to a heavily flawed job, go play Monk or Samurai
    What's wrong with SAM?
    (2)

  10. #40
    Player
    Ultimatecalibur's Avatar
    Join Date
    Jan 2014
    Posts
    2,737
    Character
    Kakita Ucalibur
    World
    Siren
    Main Class
    Paladin Lv 86
    Quote Originally Posted by Jirah View Post
    which are Wildfire favoring Speed rather than power,
    Which is far more consistent in the long run. Wildfire's previous implementations were incredibly swingy at no fault of the player.

    Turrets which is just a Dot at this point
    As compared to an autoattack/origin point for party buffs? They were pretty much drop and forget prior to ShB.

    and redundant overheating giving you damage up for a 220 potency skill which can be replaced with Rapid Fire for the difference it makes,
    Hypercharge's potency boost is so that it is actually useful between level 30 and 35.

    and the New Battery gage which just restricts turrets and no aoe options.
    Flamethrower is supposed to be the aoe equivalent of the Rook/Queen, but since it lacks Heat generation spamming Spread Shot leads to higher dps on average.
    (3)

Page 4 of 6 FirstFirst ... 2 3 4 5 6 LastLast