Quote Originally Posted by HeulGDarian View Post
my problem is that i dont go in all gun ahoy ready to start fights at bars. im honestly trying to see both arguements .
then the arguement comes that says blue isnt overpowered , when he has a full heal on a gcd , death for all bosses except the final ones , that exception includes 8mans , an ignore any mech button , a 5% dps on a 30 seconds cooldown as well as a 5 % dps depending on the element which is irrelevant to anyone but blu if he was unlimited .... til you realise blm still has aspected elemental magic and you know it aint bogus cause his passive increases fire dmg, as well as final sting that you mentioned and the best buffing spell moonflute , a reprisal that works on everything and low enough cds to get their opener up again every downtime.
cracks on that opinion start appearing , this most certaintly isnt a patch and fixed situation , and its why 10 mins of gameplay doesnt give you a full picture
Last reply, look through my post history, ive discussed that all in the past from a high optimisation perspective, a lot of those skills are not as desirable as you would first assume, but what im talking about is the common duty set arguement, where if you take blus already existing optimal dps loadout and sand some of the edges off you have a fully functions dps job. Also death doesnt work on all but final bosses, theres loads of first and second bosses it doesnt work on