This was my main complaint while going through the story as well. All of the dungeon sequences in the story are so rushed and anti-climactic because you're forced to play with other people who only want to blitz through a roulette. It was a terrible idea to force group content into the story.
Most of the time it doesn't even make sense. You're about to come face to face with a primal; you're the only one can do this because you're the only one with the echo, but wait... 3-7 other echo users materialize from nothing, fight the primal with you and you never see them again. Just nonsense.
At least once you get to Shadowbringer these become solo instances you can run with AI, but that's a long ways off.
IIRC in-story there's several mentions of you gathering some adventurer friends to help fend off a primal or run a dungeon whenever you need to, essentially making everyone else in the world just a regular adventurer who isn't the WoL. How this makes any sense for the first Ifrit fight, though, where you're explicitely captured and put in a cave, I don't know either.Most of the time it doesn't even make sense. You're about to come face to face with a primal; you're the only one can do this because you're the only one with the echo, but wait... 3-7 other echo users materialize from nothing, fight the primal with you and you never see them again. Just nonsense.
For Ifrit, there is an NPC in the cave you're trapped in that allows you to leave to gather allies without arousing suspicion. Of course you're expected to come right back and be a model prisoner along with your newly found allies, which is more than a little silly—especially if the allies you found turned out to not have the Echo.
I found it a touch odd that we're shown to be capable of shielding normals from primal influence in 4.1, but that never seems to brought up ever again and our friends just opt to back out the next time a primal shows up.
Probably because as that one instance showed,
it's kinda hard to fight the primal while also shielding everyone (By the time of the final wave its basically impossible to attack lakshmi without letting any orbs through). All it would take is a primal figuring out a way to bind/distract/impede the WoL long enough to get a wave of aether off and any non-echo companions we have are doomed. Lakshmi almost pulls it off on Lyse & Raubahn; if her fetters were a bit stronger those two would have been doomed. Not to mention an exceptional powerful primal could easily overhwlem us with more aether waves than we could possibly deflect alone; the job would have been much harder without Arenvald in that one instance, for example. (Arenvald even says: "There's too many..we can't stop them all!" to help reinforce just how easy it'd be for a primal to overwhelm us, if two people combined can get overwhelmed.)
So rather than having to be a constant issue that the WoL would have to always be on the alert for, our allies have the common sense to not engage the primal so that way the WoL can fight without any issues hindering them. Think of it another way; a military can easily fight and unleash its full strength when there's no civilian targets in the way, but the instant Civilians come into the picture, most armies have to then be extremely careful with how they engage in battle until the at risk targets leave the battlefield.
Last edited by MariaArvana; 07-05-2020 at 11:24 PM.
Problem: We are killing/clearing the MSQ too fast.
Solution: Slow us down. (cap our our damage ilvl to 70-90?)
This way nobody dares to charge and pull every thing in the dungeon.
My first experience with Prae was back when i90 was the highest, I was lucky enought to see the cutscenes first time and not get kicked for it, but that also meant that I was seeing them back to back. Nothing short of i45-i65 sync would stop people from doing mass pulls (and even then I wonder if they'd do it anyway).
New players still having a bad time, even with the forced cutscenes.![]()
WHM | RDM | DNC
I most certainly would try.My first experience with Prae was back when i90 was the highest, I was lucky enought to see the cutscenes first time and not get kicked for it, but that also meant that I was seeing them back to back. Nothing short of i45-i65 sync would stop people from doing mass pulls (and even then I wonder if they'd do it anyway).
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