Actually bringing 1 anima would make no sense; with there being no exp loss people would just blood warp.Yeah bringing back the 1 mp cost would be sufficient probably in that case. I was taking the idea as intending to force travel to an aetherite before TP, but with return costing nothing, theres no point. People would just return to a crystal and TP anyways.
I don't care for the idea, as it reminds me too much of having to seek out a crystal to refill MP. Did not enjoy that very much, no sir.
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.