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  1. #151
    Player
    DoctorMog's Avatar
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    Mar 2011
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    Limsa
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    1,944
    Character
    Doctor Mog
    World
    Hyperion
    Main Class
    Lancer Lv 51
    Quote Originally Posted by Haibel View Post
    are you done editing your post yet. it's changed 5 times now.
    Yes. I always find a mistake, or want to add a sentence after I hit reply.

    Sryz
    (1)

  2. #152
    Player
    Haibel's Avatar
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    Mar 2011
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    647
    Character
    Lona Shiri
    World
    Hyperion
    Main Class
    Gladiator Lv 80
    Quote Originally Posted by Rhomagus View Post
    It's Final Fantasy enough. Every Final Fantasy is different. There's a lore explanation as to why you have a limited resource. It helps people with less time to play utilize their time doing what they want. It's not OP'd to the point that people can use it all of the time giving it a worthwhile resource mechanic.

    Anima stays mainly because the arguments for it are poorly supported.
    That's not a problem. but my response is this. ^ ^ ^ ^ ^
    (1)

  3. #153
    Player
    Haibel's Avatar
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    Mar 2011
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    Character
    Lona Shiri
    World
    Hyperion
    Main Class
    Gladiator Lv 80
    I will give one concession on the system as it is. I always felt it
    was strange that a person could be ported to a crystal they had
    not been to yet. I would not be opposed to seeing this changed.
    (2)

  4. #154
    Player

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    May 2011
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    Gridania
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    Quote Originally Posted by DoctorMog View Post
    Is there any word from Devs weather or not Anima and teleporting all over the place will remain in 2.0?

    A few options:
    - Give WHM teleports back. (level 30 or something so people don't cry about it. They can just carry a WHM weapon around)
    WHM which is not in the game yet had tele's? you speak past tense as if you traveled to a future time and played this game......OH wait, I get it, how cute, you think this is FFXI-II
    - Leave Chocobos
    - Leave city warps
    - Leave Airships
    - Add Movement speed boots that stack with swiftsong
    - Add Chocobo armor that increases movement speed

    (The above is just my opinion on the subject <3 Let's hear yours)


    Thoughts?

    Edit:
    Teleporting around, Anima, it doesn't feel Final Fantasy to me. It never will. It seems broken that I can port around (even on a timer), to anywhere. It just seems TOO strong a mechanic in a MMO.

    I like it myself. Its also prety standard in MMOs as a whole. I think it needs to be left just like it is.

    I have never played a MMO that let you go almost anywhere, anytime, on any class, from anywhere.

    Then you have played very few MMOs.

    Sure, classes had teleport and summon skills, but FFXIV porting takes the cake.

    No, its pretty norm.

    Idk.

    It just "feels" broken. I never leave town unless I have anima or can bum a ride from someone who does. I figure if Anima didnt exist, people might actually be running around in game instead of waiting on anima recharge.
    Thats your fault, not our. We do not need to change a complete system because YOU won't use your chocobo, goobbue, airship.
    No need to build the system to customize it for you personally but thanks anyways.
    (3)

  5. #155
    Player
    Kaizlu's Avatar
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    Jun 2011
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    472
    Character
    Schneizel Alstreim
    World
    Diabolos
    Main Class
    Thaumaturge Lv 60
    Read the thread a few hours ago.
    Read the new posts now, with DoctorMog's response and OP edit.

    And I'm still "pro-Anima", is a system that works - why change it? I don't think it's necessary for me to repeat what TheVedis or others have said, I'm just stating my disagreement with the OP so devs don't take the request too seriously.

    Also, seems that the problem DoctorMog has with Anima is more of a personal one than a logical one.
    (2)

  6. #156
    Player
    DoctorMog's Avatar
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    Mar 2011
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    Character
    Doctor Mog
    World
    Hyperion
    Main Class
    Lancer Lv 51
    Quote Originally Posted by Kaizlu View Post
    Read the thread a few hours ago.
    Read the new posts now, with DoctorMog's response and OP edit.

    And I'm still "pro-Anima", is a system that works - why change it? I don't think it's necessary for me to repeat what TheVedis or others have said, I'm just stating my disagreement with the OP so devs don't take the request too seriously.

    Also, seems that the problem DoctorMog has with Anima is more of a personal one than a logical one.
    True, it probably is.

    I'll admit that.

    I'm still allowed to have my opinions and share them, weather people agree, they are logical, or not.

    I'm not always right. I'm cool with that.
    XD
    (3)

  7. #157
    Player
    Rhomagus's Avatar
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    Mar 2011
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    Limsa Lominsa
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    1,076
    Character
    Rhomagus Asclepiot
    World
    Ragnarok
    Main Class
    Weaver Lv 51
    Quote Originally Posted by DoctorMog View Post
    True, it probably is.

    I'll admit that.

    I'm still allowed to have my opinions and share them, weather people agree, they are logical, or not.

    I'm not always right. I'm cool with that.
    XD
    I liked this post, and I like you for making it. Props to you. No sarcasm.
    (1)

  8. #158
    Player
    DoctorMog's Avatar
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    Mar 2011
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    Limsa
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    Character
    Doctor Mog
    World
    Hyperion
    Main Class
    Lancer Lv 51
    Quote Originally Posted by Rhomagus View Post
    I liked this post, and I like you for making it. Props to you. No sarcasm.
    Despite our differences and our differing opinions in this thread, I wanted to say that I respect you and your opinions and thank you for being a stand up chap in the end of it all.

    May you have many beautiful children, live a long healthy life and become wealthy.

    XD ok I cant keep that up.

    Rock on man, thanks again.

    I also Liked your post for liking my post.
    (2)

  9. #159
    Player
    Yellow's Avatar
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    Apr 2011
    Location
    Gridania
    Posts
    477
    Character
    Tamako Lalako
    World
    Ravana
    Main Class
    Astrologian Lv 70
    .. Anima gives everyone the ability to teleport right? So .. why restrict it to one job? That's silly

    There's a fair recharge on anima, so those who teleport everywhere will eventually run out and be forced to walk.

    I'm pretty sure we don't want to force people to walk, or allow this stupid idea of WHM unlimited teleports. Anima allows for a system that can balance out teleporting/walking.

    It really doesn't ruin the game at all... I use it all the time when I teleport with parties to La Nosca from Ul'dah saves us time and lets us get on with what we want to do.


    -- Also, Anima not feeling very 'Final Fantasy' to you? >:[ I wonder what people said about Final Fantasy VII (how different it is compared to the previous final fantasys)?
    (0)
    Last edited by Yellow; 02-01-2012 at 02:06 PM.

  10. #160
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    Quote Originally Posted by SeraviEdalborez View Post
    From the "official" flash site:


    tl;dr: Teleporting strains our souls.
    "
    Though the exact mechanism behind teleportation via aetheryte is still largely a mystery, one theory states that when a sentient being approaches one of the portals, the aether that makes up its body resonates with the aether of the crystals, which in turn results in a complete breakdown of the being's mass, allowing it to temporarily return to the invisible aetheric streams that course throughout the planet. The being's soul, which cannot be broken down, then guides the particles to a pre—determined destination, and upon arrival, the corresponding aetheryte receptacle reconfigures the mist back into its original form. This whole process takes only a matter of moments, allowing for nearly instant transportation to faraway destinations."

    pity that isn't an animation: the mist coming out of the crystal coalescing. (bad for the GPU perhaps)
    (0)
    Last edited by Fey; 02-01-2012 at 02:34 PM.

    to be or not to be: sqrt( 4 b ^2 )

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