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  1. #1
    Player
    wereotter's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    2,105
    Character
    Antony Gabbiani
    World
    Faerie
    Main Class
    Viper Lv 100
    Quote Originally Posted by Edax View Post
    I assume to prevent players from overloading the city instances with population.
    I don't see how that makes a difference here, because now rather than overloading the Crystarium, they're overloading Eulemore, both of which are city instances people have to go through for story. But if they had had a tomestone vendor in both cities, that would split the players between which town they hang out in, making it less taxing to have so many players in one place at the same time.
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  2. #2
    Player
    Hank_Hotspur's Avatar
    Join Date
    Jul 2019
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    180
    Character
    Hank Hotspur
    World
    Exodus
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by wereotter View Post
    I don't see how that makes a difference here, because now rather than overloading the Crystarium, they're overloading Eulemore, both of which are city instances people have to go through for story. But if they had had a tomestone vendor in both cities, that would split the players between which town they hang out in, making it less taxing to have so many players in one place at the same time.
    But the issue there is if both places had tomestone vendors then people would still head for the Crystarium because it still has all the amenities of a city plus tomestones, while Eulmore only really has tomestones.
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  3. #3
    Player
    wereotter's Avatar
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    Sep 2015
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    Ul'Dah
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    2,105
    Character
    Antony Gabbiani
    World
    Faerie
    Main Class
    Viper Lv 100
    Quote Originally Posted by Hank_Hotspur View Post
    But the issue there is if both places had tomestone vendors then people would still head for the Crystarium because it still has all the amenities of a city plus tomestones, while Eulmore only really has tomestones.
    Eulemore has the crafter hub too.

    But even still, either way you end up with lots of players in one spot, since that was the other person's reasoning for not having a vendor in the Crystarium. As it is now everyone is only in one city. So that just makes the point moot since both are in-game cities and either one would have lots of players overloading it. At least the Crystarium wouldn't feel so cramped/claustrophobic if there were more people in it....
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