I keep thinking about how 5.3 was most likely gonna be out in a week and a half and have to keep reminding myself to knock it off.
I keep thinking about how 5.3 was most likely gonna be out in a week and a half and have to keep reminding myself to knock it off.
If your only interest is in a small part of the overall content and you do it once then you're done with it, then of course you're going to run out of things to do. MMOs are designed around repetition of content, not once then done.How is it "breakneck speed" to complete things like Copied Factory, MSQ, Eden (Normal) and etc. when they release? None of that takes more than a handful of hours. Even at a slow pace, you'd be done over a weekend. I wouldn't call that "breakneck speed." Which leaves things like Ocean Fishing, The Firmament and Blue Mage. The former two are essentially one and done much like the MSQ. There's no point to spamming Ocean Fishing once you've obtained the mount and minion. Once in a while for fun? Sure. But it has no longevity.
I've got friends still running Copied Factory just because they like it and not because they need anything from it. I've got other friends running Eden Savage to get gear for alt jobs.
The Firmament still has content for crafters and gatherers. It's by no means once and done unless your only interest is the quests and FATEs. The Expert achievements are a good 500 hours grinding. You don't think that qualifies as longevity when most games are completed in 20-30 hours and then you move onto another game?
There are lots of spells to be learned as BLU and not everyone was interested in running EX trials hundreds of times a week to knock out all those spells as fast as possible. I suspect it's still an extremely small portion of the player base that has earned their Morbol mount at this point.
There's plenty of content out there worth doing right now. If you don't want to be doing it, that's fine but it doesn't mean that content doesn't exist and can't be repeated if you desire.
And you'd be totally incorrect in that assumption. I play far more hours than that a week.
There's plenty of content I enjoy so I repeat doing it. Crafting, gathering, beast tribes, FATEs, hunts, roulettes, housing, running the FC workshop and doing content with other FC members... all things I like to do and so that content has longevity for me.
As for what most gamers do, most true gamers play a lot of different games because they know it's impossible for a single game to fill all their available time. If you expect a single game to fill up all your available time, I wish you luck but I doubt you're going to find one.
If enough people did that simultaneously, he would change his stance on that lol. He knows the faithful are not going anywhere.
Once again, you're making assumptions. I am far from someone who only runs content once and never again. This is an alt character I post here on, however my main has pretty much done everything from FATEs to Ultimate. In fact, you mention Copied Factory, I'm currently sitting on 18 tokens over a two week-ish span. Admittedly, I dropped out of Savage this tier for drama related reasons but pugged almost every fight well over 20 times (E2 over 70).If your only interest is in a small part of the overall content and you do it once then you're done with it, then of course you're going to run out of things to do. MMOs are designed around repetition of content, not once then done.
I've got friends still running Copied Factory just because they like it and not because they need anything from it. I've got other friends running Eden Savage to get gear for alt jobs.
The Firmament still has content for crafters and gatherers. It's by no means once and done unless your only interest is the quests and FATEs. The Expert achievements are a good 500 hours grinding. You don't think that qualifies as longevity when most games are completed in 20-30 hours and then you move onto another game?
There are lots of spells to be learned as BLU and not everyone was interested in running EX trials hundreds of times a week to knock out all those spells as fast as possible. I suspect it's still an extremely small portion of the player base that has earned their Morbol mount at this point.
There's plenty of content out there worth doing right now. If you don't want to be doing it, that's fine but it doesn't mean that content doesn't exist and can't be repeated if you desire.
So no, I've done a lot throughout this game. I'm sorry but grinding out 500,000 Skybuilder points for every single DoH/L isn't what I'd describe as good content. Although, I am doing it because hey, what else is there? Which is precisely the point. Even a MMO should have more to offer than the crafting equivalent of grinding 10,000 FATEs. Your subsequently reply actually touches on this more. If you aren't doing every little thing FFXIV offers, it runs out of content fast. While yes, you can't expect to only enjoy Savage or Crafting and be kept entertained for several months but if you're fairly active in a variety of things but content still runs dry unless you opted into the extremely grind-y achievements or have a rather infrequent play schedule. That speaks to a lack of longevity on more meaningful content.
There's a reason Mythic+ styled dungeons keeps being brought up every other Q&A they do. It's one of the few things WoW did well that kept people busy. Is it perfect? No. But FFXIV could certainly build off the same premise.
Last edited by ForteNightshade; 06-04-2020 at 02:34 PM.
"Stand in the ashes of a trillion dead souls and ask the ghosts if honor matters."
"The silence is your answer."
take longer breaks. the faithful and new players will keep the game going. don't punish yourself needlessly by forcing yourself to do stuff that will only make you hate the game even more. blame the covid for what we could be having a couple weeks from now originally.
It's a real shame that the game is held back in many ways by it's own community at times. FFXIV has a lot of potential to be so much more than it is. The game isn't terrible, but there's been a notable drop in the amount of content we're getting combined with a lack of staying power for what we do get.
It's rather baffling to me that the response to people asking for more content that has staying power ends up being to go and play other games because Yoshi-P happened to say that in an interview a while back. At a time where the game wasn't in the situation it is in at present.
I suppose I'll cross my fingers and hope that 5.3 has more meat to it and remains relevant for longer.
how long? year long breaks?, i am faithful(i hardly took breaks since arr), but even myself i am getting tired of how little there is to do outside of raids/ex trial mount farm
what i do in the game per week now is this:
1. do me daily expert roulette, it takes me less than half hour to do
2. do custom deliveries to level me crafters, is a weekly, so takes like 15 minutes to do
3. beast tribes if i am willing to do them(lets be real, the dailies are very boring), i stop doing them when i reach the reputation cap/got whatever i wanted to get from them
4. nier every now and then, 40 minutes tops
5. every now and then do some leveling, half hour or so
i hardly play more than 2 hours at max per day now due how fast can be complete most of the content
the only thing i could do outside of that is socialising, but you know what? everyone i know is generally offline playing something else because the game does not deliver long lasting content, most of them where waiting for the relic to come.... to find out it was super fast to complete
Last edited by Xau; 06-04-2020 at 06:44 PM.
I think it's an issue that alot of the long-term content is usually delayed until 5.2/5.3 such as the relic weapon. We don't have a new deep dungeon, no lengthy hildibrand questline or anything similar to tide us over. Shadowbringers has done alot for gatherer/crafters this expansion but sadly not so much for people who'd rather do some...fighting. Grinding fates for the vendors was done with 5.0, the trust system has been pretty much irrelevant apart from using them to grind dungeons for glamour/retainer gear and the 1h relic "quest" really didn't do SE any favours. I keep myself busy by playing/leveling alts but even that gets boring when you're doing it for the sixth time (send help).
I wish. I'd say Shadowbringers has almost killed off crafting/gathering for the veterans. There is nothing left worth crafting now. 500 hours of grind on the same collectibles for a single mount is literally all the endgame crafting has.
I think a large part of the problem is the lack of ways to take excess items out of the game/economy. It doesn't help that there's no consistent market for a lot of items that should be selling like hotcakes, either - furniture being the biggest culprit. If everybody had access to a house then it'd sell much more frequently.
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