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  1. #1
    Player
    ForteNightshade's Avatar
    Join Date
    Oct 2013
    Location
    Limsa Lominsa
    Posts
    3,677
    Character
    Kurenai Tenshi
    World
    Cactuar
    Main Class
    Paladin Lv 100
    Quote Originally Posted by WaxSw View Post
    So far Shb has been one of the expansions that has delivered the least amount of content yet you will find people that say there is no problem because there are 12983849203 meaningless boring grinds to do. The community is frustratingly conformist a lot of the time and that is why the devs can deliver so little without repercussion.

    FFXIV desperately needs well designed content that can last for more than 1 week and doing glorified turn-ins or fighting mindless battles against mobs praying rngjesus bless you with one skill is not that kind of content.
    Sadly, I really cannot disagree. Although, I think it's more than dedicating far too much time and resources into more casual content that doesn't last. Take Ocean Fishing, for example. Cool idea in concept but... once you have the minion and mount, it's effectively pointless as there are far more efficient ways to grind scrips if you even need them. How much time was put into that? I get it. They want to expand on different things—which I'm all for. But this circles back to my original argument. Content needs to last longer otherwise it will make things feel hollow, especially when it's more on the niche side.

    Of course, I'm only speculating here. Ocean Fishing could have been fairly easy and cost efficient for all we know. Just a thought though.

    Quote Originally Posted by Liam_Harper View Post
    I wish. I'd say Shadowbringers has almost killed off crafting/gathering for the veterans. There is nothing left worth crafting now. 500 hours of grind on the same collectibles for a single mount is literally all the endgame crafting has.
    This is how I feel. While I was never a super dedicated omni-crafter, I did have spurts where I'd go into week long moneymaking ventures just for fun. I'll never forget how excited I was figuring out how to make the Ironworks set without spending too much money but still being able to craft everything. Nowadays, it just isn't worth bothering when the i480 gear goes for cheaper than baby leveling gear. Seriously. It's dropped to as little as 37k on some servers. Now some of this is due to the relic and patch delay, so I suspect prices will recover a bit. But never to what it used to be largely because they keep making everything so damn easy. Expert Recipes are a nice idea, however they don't offer enough. For a lot of crafters, making money and playing the markets is what made that content fun. It says a lot when Ashe10 hardly touches crafting despite his Twitch/Youtube channel basically being dedicated to it for years.

    What sucks is they could have made the upgraded crafting gear something for, you know, crafters to do in the odd patches. Instead, people just turn in their crafted gear for freebie upgrades.
    (4)
    Last edited by ForteNightshade; 06-05-2020 at 04:31 AM.
    "Stand in the ashes of a trillion dead souls and ask the ghosts if honor matters."
    "The silence is your answer."


  2. #2
    Player Theodric's Avatar
    Join Date
    Sep 2013
    Posts
    10,051
    Character
    Matthieu Desrosiers
    World
    Cerberus
    Main Class
    Reaper Lv 90
    I wonder how much of the issue is due to the development team being distracted by projects unrelated to FFXIV?
    (3)

  3. #3
    Player
    yukiiyuki's Avatar
    Join Date
    Mar 2016
    Posts
    302
    Character
    Flame Foxter
    World
    Zodiark
    Main Class
    Rogue Lv 80
    Quote Originally Posted by Theodric View Post
    I wonder how much of the issue is due to the development team being distracted by projects unrelated to FFXIV?
    Well, even Yoshi himself working on 16. So yeah, almost no hopes left that this game will grow bigger, if next expansion wouldn't be a big thing with many changes, popularity will go downhill. Especially when we're getting answers like they don't have time/money on improving the game experience, graphics, netcode issues. But for some reason we're getting more gpose features, performance stuff, yet another minion game, maybe update for fishing stuff that will last for 2 more weeks and nothing more, nothing to be excited about. The same old stuff, same dungeon(s), same bosses in circles, no deep dungeon, (even a copycat like HoH was). The last hope is new eureka, that's really all what left to see something creative and interesting to play not just once from them.
    Competitor to WoW, it's finally time to shine said people and then we got this, 1 million players so we can have boat fishing and round cup in cutscenes with detailed water, impressive.
    Well, what you can expect, when the savior of the game don't even work on it full time and have other big project.
    (1)

  4. #4
    Player
    Rufalus's Avatar
    Join Date
    Jan 2014
    Location
    Gridania
    Posts
    2,730
    Character
    Lufie Newleaf
    World
    Ragnarok
    Main Class
    Monk Lv 100
    I've always thought the PvE design in this game was a waste of resources. Dungeons exactly the same every run (same enemies in same order) and no chance of any interesting rare items to drop. It's like the content design tries hard to get the least amount of replayability and fun out of those nice assets that artists had to make. Some of the dungeons are beautiful but I don't want to keep playing them if the runs are identical every time and there's nothing interesting to loot from there.

    Looking back it's surprising that I was captivated by this game for so many years. My achievement farming ocd kept it going for thousands of hours, but once I cleared all of the reasonable grinds it was hard to find a reason to stay invested. This August marks 7 years of the same basic gameplay loop, increasing your item level by getting your weekly tomestones and/or raid loot, repeat and replace all of the gear the next tier/patch. I need a new core gameplay progression system, not an isolated side content curio that lasts a couple patches.
    (5)

  5. #5
    Player
    Gula's Avatar
    Join Date
    Mar 2019
    Posts
    2,165
    Character
    Krystal Abyss
    World
    Mateus
    Main Class
    Pugilist Lv 60
    (0)
    Quote Originally Posted by iVolke View Post
    This is probably the easiest forum to bait.

    y'all are kinda dumb tbh

  6. #6
    Player DrWho2010's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    3,707
    Character
    Maximum Powerful
    World
    Hyperion
    Main Class
    Summoner Lv 100
    also YoshiP is NOT working on a FFXVI. so you can throw that theory right out the window.
    (1)

  7. #7
    Player
    Gula's Avatar
    Join Date
    Mar 2019
    Posts
    2,165
    Character
    Krystal Abyss
    World
    Mateus
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by DrWho2010 View Post
    also YoshiP is NOT working on a FFXVI. so you can throw that theory right out the window.
    I wish I could see where that whole thing started and why people latched onto it. "My dad works at Sega" seems most likely.
    (0)
    Quote Originally Posted by iVolke View Post
    This is probably the easiest forum to bait.

    y'all are kinda dumb tbh

  8. #8
    Player DrWho2010's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    3,707
    Character
    Maximum Powerful
    World
    Hyperion
    Main Class
    Summoner Lv 100
    Quote Originally Posted by Gula View Post
    I wish I could see where that whole thing started and why people latched onto it. "My dad works at Sega" seems most likely.
    it's because the pic associated with the project he is working on was an Ishgardian high fantasy type looking castle. so naturally people just leapt to the conclusion "oh FFXVI".
    (0)

  9. #9
    Player
    Edax's Avatar
    Join Date
    May 2018
    Location
    Shirogane, W15 P60
    Posts
    2,002
    Character
    Edax Royeaux
    World
    Leviathan
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Naoki_Yoshida View Post
    Originally slated for a June 16 release, patch 5.3 will be delayed by more than a month at the very least, but we are pushing to keep that delay as short as possible. We will announce a new release date in the near future, so please stay tuned!
    So basically July 21st at the very earliest.
    (0)

  10. #10
    Player Theodric's Avatar
    Join Date
    Sep 2013
    Posts
    10,051
    Character
    Matthieu Desrosiers
    World
    Cerberus
    Main Class
    Reaper Lv 90
    He may not be working on FFXVI but wasn't it stated that he's working on some manner of other game?

    As for the patch being delayed by over a month that isn't surprising...but it's a real shame. Understandable though, given the circumstances.
    (1)
    Last edited by Theodric; 06-05-2020 at 12:56 PM.

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