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Thread: SCH need buffs

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  1. #27
    Player
    Billythepancake's Avatar
    Join Date
    Jul 2019
    Location
    Limsa
    Posts
    777
    Character
    Evelynn Outreguerlain
    World
    Diabolos
    Main Class
    Scholar Lv 80
    Quote Originally Posted by Mhaeric View Post
    I see this quite a bit and it's not really true.

    Miasma II - 100 potency instant damage plus 4 ticks of 25 potency damage over time totaling 200 potency per target but only the 100 potency can be spammed. It's effectively 125 potency per cast if spammed (slightly less due to GCD and server tick being not quite equal.) Combined with Shadowflare at 50 potency per tick for 5 ticks it bumps it up to 175 effective potency per tick (again, slightly less due to server tick vs. GCD.)
    Art of War - 160 potency instant damage that is 100% spammable.

    Art of War is objectively better than Miasma II on its own. The combination of Shadowflare and Miasma II is better than Art of War dps-wise, but only barely and the main advantage to the two old spells being that there's a ticking 75 potency that keeps going if you take a GCD to heal. Miles better they are not, however. When you add in Bane is when it becomes miles better (which frankly was what made Scholars OP in all previous expansions.) That said, I definitely miss the Bane/Miasma/Shadowflare days because it was interesting to play. The actual issue with Art of War (and all healer DPS kits these days) is that it is the only GCD button we press during AoE barring the very occasional GCD heal that needs to go out. Single target adds in Biolysis but that's a single button press once every 30s and it's back to Broil spam. It's boring. We're not asking for a full rotation kit like a DPS or even like a tank, but something more than one spell to spam and one DoT would be nice. Energy Drain sort of helps, but while ideally it gets used as a DPS ability it's often spent on healing instead.

    P.S. they already did rename Miasma II: it's called Art of War now. If they brought Miasma II back in some form it would likely just be Art of War with an added DoT and reduced up-front potency.

    P.P.S. Art of War isn't that bad compared to the other healer versions. It has more potency (they only do 140) and is instant cast allowing for very easy use of all the oGCD abilities that Scholar has. AST with all of it's oGCDs can only do that for 25% of the time and WHM will always clip oGCDs when Holy spamming even when using their haste buff since it reduces both the cast and recast equally.
    The main thing that made Miasma II better is that it had single target applications as well as aoe. In single target it was better to weave with M2 over Ruin II, but it had the risk of A) you needing to get closer and B) more Mana cost. It added on SCH's risk/reward gameplay, something Art of War does not replicate in the slightest.

    I think the worst part about AoW, if it were added on top of what SCH already had, I'd have said it was a great addition. Spamming a dot in AoE situations never felt right, and art of war would have fixed that. The problem is that it wasn't added on top, it outright replaced everything.
    (6)
    Last edited by Billythepancake; 06-04-2020 at 04:09 AM.

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