Page 6 of 8 FirstFirst ... 4 5 6 7 8 LastLast
Results 51 to 60 of 74

Thread: WAR needs love

  1. #51
    Player
    Nedkel's Avatar
    Join Date
    Dec 2017
    Posts
    2,023
    Character
    Chloe Lehideux
    World
    Zodiark
    Main Class
    Samurai Lv 74
    Quote Originally Posted by ReiMakoto View Post
    https://www.youtube.com/watch?v=nplw...ature=youtu.be

    okay, heres my attempt with basically no practice and way too high skillspeed. Pretty sure theres basically no clipping there, whats your point exactly?
    You almost clipped here, its still pretty good reflex however if you put anymore sks you are going to clip it all the time, especially during middle of the heat in raids.
    In Stormblood not clipping AD and other oGCD skill on DRK wasnt hard on a dummy either, but when it came to fight in raid, the clipping becomes way more annoying since you have to move and pay attention to other things.
    Its also annoying to use for several other reasons, like for example when someone you want to heal is somehow out of range or when second tank or healer is bitting the ground.

    In my opinion nascent flash should grant us 4 stacks for each skill use that could heal us, instead of 6 seconds and just leave those 6 seconds on 10% reduction for the second target, that would be way better. There is no reason it cant be better designed, am i right?

    Quote Originally Posted by LunaChild View Post
    If it's gonna clipped from doubleweave, you can just GCD> Infuriate> GCD> Nascent flash> Inner chaos.
    Yes, but what if you also have to turn on deffensive CD in the middle of that? This skill could have been done nicer.

    Quote Originally Posted by VictorTheed View Post
    And ty nedkel for solving for me what ic meant, I wasn't aware it meant inner chaos till I read your post, whether u knew it or not, u typing out the words inner chaos helped me to understand the tips hierro gave me more clearly.
    lol you are welcome
    (1)
    Last edited by Nedkel; 05-24-2020 at 01:16 AM.

  2. #52
    Player
    ReiMakoto's Avatar
    Join Date
    Jun 2017
    Posts
    1,197
    Character
    Rei Makato
    World
    Zodiark
    Main Class
    Machinist Lv 90
    Quote Originally Posted by Nedkel View Post
    You clipped here minimally like 0.1 second or less, its not as bad, but anymore sks and you are going to clip it all the time, especially during middle of the heat in raids.
    In Stormblood not clipping AD and other oGCD skill on DRK wasnt hard on a dummy either, but when it came to fight in raid, the clipping becomes way more annoying since you have to move and pay attention to other things.
    Its also annoying to use for several other reasons, like for example when someone you want to heal is somehow out of range.

    In my opinion nascent flash should grant us 4 stacks for each skill use that could heal us, instead of 6 seconds, that would be way better.
    I'm gonna be real, that little clipping is a non issue and anyone worrying about it is overeacting, you can get like 95th percentile in this game with genuinely aweful clipping like triple weaves. Also if anything im likely to put that clipping on my connection more than on the game, sometimes and especially in housing areas I can't double weave on my gnb without some noticable clip, (and that war clip was hardly noticiable)
    I mained drk in SB, abyssal was a gcd then not an ogcd, and you could very comfortably double weave on drk even with the improved attack speed of blood weapon because there was so little animation lock on dark arts that DA+CnS could be weaved with no clipping even under blood weapon, provided your connection wasnt poor and you werent running meme speed (I miss you meme speed, i really do, sub 2s gcd on a tank was great).

    I'm sure the skill could be much better, but as it stands i would still deem it hardly an issue, Warrior doesnt have an abundance of double weaves anyway so as another user said, you could just use infuriate then nascent a gcd later, (or deal with the 0.1s clip).
    (5)
    Savage Completion Rate ~5%+ of active players. Community: "Ugh stop catering to savage"
    Ultimate Completion Rate ~1% of active players. Community: "Ugh stop catering to the hardcore raiders"
    Frontline/ Rival Wings/ Hidden Gorge Mount Aquisition ~0.05-1% of active players. Community: "Ugh PVP is so dead in this game, they should stop investing in it"
    Blue Mage Morbol Mount Aquisition ~0.01% of active players. Community: "WoW bLuE mAgE iS sO fUn AnD aCtIvE i CaN't WaIt FoR mOrE lImItEd JoBs"

  3. #53
    Player
    Kabooa's Avatar
    Join Date
    Sep 2013
    Posts
    4,391
    Character
    Jace Ossura
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 100
    You can also just stock the Chaos earlier instead of double weaving it.

    Regarding Nascent Flash specifically, the only thing I would change for it is traiting Raw Intuition with it, letting you either self cast RI, or targeting an ally grants the effect of NF to the two of you, as normal, but this would be in the scenario when the Warrior doesn't have a button count that fits on two hands.
    (2)

  4. #54
    Player
    LunaChild's Avatar
    Join Date
    Mar 2011
    Posts
    216
    Character
    Belmont Blanc
    World
    Masamune
    Main Class
    Warrior Lv 90
    Maybe make it like DRG's Dragon Sight that if you don't target any party member, you only granted buff on your side.
    But if the change remove the ability to heal you and party simultaneously, I will be sad.
    (0)

  5. #55
    Player
    Liam_Harper's Avatar
    Join Date
    Feb 2018
    Posts
    3,470
    Character
    Liam Harper
    World
    Zodiark
    Main Class
    White Mage Lv 90
    NF is basically an example of the problem with tank design and balance in general. It functions and it's technically fine and balanced, but it's not really that fun to use and a little tedious. Tanks are designed to function in endgame in a balanced manner, they are not designed to feel like powerful juggernauts with engaging smooth gameplay, unlike dps classes.

    War just has no soul to it. It has IR and all those traits for big crits and ends up with the lowest dps and besides that, does what every other tank does. It's not exciting at all.
    (3)

  6. #56
    Player
    Gyukaku's Avatar
    Join Date
    May 2012
    Posts
    109
    Character
    Nadez Chicken-knight
    World
    Titan
    Main Class
    Gladiator Lv 15
    WAR can only perform satisfactorily in MT.
    But since DRK is the most active in MT, there is no need for WAR.
    ST has the best PLD, so the other tanks will have to give up their seats.
    Now PLD has a monopoly on ST, and the other tanks are competing for MT.
    Unless the ST problem is solved, the adoption rate of WAR with inferior MT performance will remain the lowest.
    WAR is the weakest in the tank, so I want to improve it.
    (3)

  7. #57
    Player
    Hierro's Avatar
    Join Date
    Oct 2015
    Posts
    722
    Character
    Ziero Rehw-bidit
    World
    Malboro
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Gyukaku View Post
    WAR can only perform satisfactorily in MT.
    But since DRK is the most active in MT, there is no need for WAR.
    ST has the best PLD, so the other tanks will have to give up their seats.
    Now PLD has a monopoly on ST, and the other tanks are competing for MT.
    Unless the ST problem is solved, the adoption rate of WAR with inferior MT performance will remain the lowest.
    WAR is the weakest in the tank, so I want to improve it.
    I guess GNB just stinks, eh?

    On the subject of WAR: It performs as well as DRK. DRK works great as a tank, but WAR affords the healers more DPS because NF, ToB, and Equilibrium all give out fairly consistent ways to self-heal without requiring a healer's GCD. That is to say, WAR's DPS isn't just the damage it brings on its own, but the damage it allows healers as well.

    Now, I would argue DRK is capable of some healing via shielding from TBN, but it's nowhere near as forgiving or potent as the healing done with WAR. To optimize TBN, you would have to use it frequently enough to the point you're risking having the bubble not pop, but that can be avoided with practice and rote memorization. But again, that's still not as good as what WAR brings to the table while requiring a higher skill level to achieve.

    As for mitigation itself, let's think on the following: Old school defiance, shield oath, and grit were mathematical equivalents. One gave 25% more HP, while the others reduced damage by 20%. So, mathematically speaking, TBN and RI are eHP equivalents. However, NF is better than RI when damage is non-lethal, so there's a logical basis for saying it beats out TBN. Granted, the argument is obviously more nuanced, TBN and NF both interact and synergize with other cooldowns in their own way, and benefits to supplementing the other tank.

    Point being, there's good enough reason to bring WAR as MT.
    (7)

  8. #58
    Player
    Nedkel's Avatar
    Join Date
    Dec 2017
    Posts
    2,023
    Character
    Chloe Lehideux
    World
    Zodiark
    Main Class
    Samurai Lv 74
    Quote Originally Posted by ReiMakoto View Post
    I'm gonna be real, that little clipping is a non issue and anyone worrying about it is overeacting, you can get like 95th percentile in this game with genuinely aweful clipping like triple weaves. Also if anything im likely to put that clipping on my connection more than on the game, sometimes and especially in housing areas I can't double weave on my gnb without some noticable clip, (and that war clip was hardly noticiable)
    I mained drk in SB, abyssal was a gcd then not an ogcd, and you could very comfortably double weave on drk even with the improved attack speed of blood weapon because there was so little animation lock on dark arts that DA+CnS could be weaved with no clipping even under blood weapon, provided your connection wasnt poor and you werent running meme speed (I miss you meme speed, i really do, sub 2s gcd on a tank was great).

    I'm sure the skill could be much better, but as it stands i would still deem it hardly an issue, Warrior doesnt have an abundance of double weaves anyway so as another user said, you could just use infuriate then nascent a gcd later, (or deal with the 0.1s clip).
    Well even if it clips a little it does not make that much difference.
    Still its pretty annoying to use on that low cooldown, they just should allow us to use it on ourselves like TBN and that would be it.
    (0)

  9. #59
    Player
    Anuri's Avatar
    Join Date
    Oct 2013
    Posts
    31
    Character
    Anuri Meow
    World
    Louisoix
    Main Class
    Warrior Lv 80
    "WaRrIoR Is FiNe"

    https://www.fflogs.com/zone/statisti...gregate=amount

    if you wanna do damage, just play ANY healer lol
    (1)

  10. #60
    Player
    Hierro's Avatar
    Join Date
    Oct 2015
    Posts
    722
    Character
    Ziero Rehw-bidit
    World
    Malboro
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Anuri View Post
    "WaRrIoR Is FiNe"

    https://www.fflogs.com/zone/statisti...gregate=amount

    if you wanna do damage, just play ANY healer lol
    Don't act like this is a WAR issue. Look at that, 2/3 healers beat out ALL tanks.

    Now, as far as TANKS are concerned, in relationship to one another, WAR is fine. But tanks in general, ARE NOT fine. Learn the difference dude.
    (5)

Page 6 of 8 FirstFirst ... 4 5 6 7 8 LastLast