Results 1 to 10 of 77

Hybrid View

  1. #1
    Player
    Esmoire's Avatar
    Join Date
    Dec 2018
    Location
    Gold Saucer
    Posts
    1,157
    Character
    Mei Coincounter
    World
    Ultros
    Main Class
    Goldsmith Lv 100
    Quote Originally Posted by SkylineSenpai View Post
    i think all tanks should have this option, lose some hp to games some dps, call it Reckless Stance.
    We kind of had this in Stormblood. You had a tank stance with enmity, bulk and a damage penalty, as well as a separate DPS stance. Most of the DPS gain wasn't in the DPS stance itself, but rather the absence of the tank stance.

    This doesn't really work, because how much damage is superior in every facet of FFXIV. Even if you are not a hardcore raider, if you can kill stuff faster, you generally have a higher chance of success and get to play more of the game in a shorter time, especially with how generous healing is. If we brought back some kind of DPS stance for tanks, unless they give us like a 75% HP penalty or something we are just going to be using it most of the time outside of dungeon trash pulls.
    (5)
    Last edited by Esmoire; 05-25-2020 at 05:02 AM.

  2. #2
    Player
    Deceptus's Avatar
    Join Date
    Sep 2013
    Location
    The Goblet - 16th Ward, Plot 55
    Posts
    4,418
    Character
    Deceptus Keelon
    World
    Behemoth
    Main Class
    Sage Lv 90
    Quote Originally Posted by Esmoire View Post
    We kind of had this in Stormblood. You had a tank stance with enmity, bulk and a damage penalty, as well as a separate DPS stance. Most of the DPS gain wasn't in the DPS stance itself, but rather the absence of the tank stance.

    This doesn't really work, because how much damage is superior in every facet of FFXIV. Even if you are not a hardcore raider, if you can kill stuff faster, you generally have a higher chance of success and get to play more of the game in a shorter time, especially with how generous healing is. If we brought back some kind of DPS stance for tanks, unless they give us like a 75% HP penalty or something we are just going to be using it most of the time outside of dungeon trash pulls.
    Yep, we had the option and then due to the DPS meta mindset you were actively frowned upon if you used tank stance as a tank.
    (4)
    Veteran healers don't care if we need to heal, but right now we don't. We want interesting things to do during the downtime other than a 30s dot and a single filler spell that hasn't changed from lvl 4 to lvl 90.
    Dead DPS do no DPS. Raised DPS do 25/50% lower DPS. Do the mechanics and don't stand in bad stuff.
    Other games expect basic competence, FFXIV is pleasantly surprised by it. Other games have toxic elitism. FFXIV has toxic casualism.[/LIST]

  3. #3
    Player
    basketofseals's Avatar
    Join Date
    Jul 2015
    Posts
    815
    Character
    Verrine Mercer
    World
    Balmung
    Main Class
    Samurai Lv 86
    Quote Originally Posted by Deceptus View Post
    Yep, we had the option and then due to the DPS meta mindset you were actively frowned upon if you used tank stance as a tank.
    I mean there was literally no benefit to it. Using a tank cooldown gave you more than enough wiggle room to eat every single tank buster in a fight, and auto damage was generally low enough you could just Eos+Regen it for the most part.

    Meanwhile every single fight has a hard enrage that's always a threat.

    It wasn't even useful as a progression tool because you want your healers to know the ebb and flow of damage so they can properly allocate their cooldowns.

    So it provided no additional safety unless you were falling asleep at the keyboard, and it nerfed your damage by an absolutely absurd amount. Why would you ever turn it on?
    (4)

  4. #4
    Player
    Videra's Avatar
    Join Date
    Nov 2018
    Posts
    738
    Character
    Videra Svenay
    World
    Balmung
    Main Class
    Warrior Lv 83
    Quote Originally Posted by Esmoire View Post
    We kind of had this in Stormblood. You had a tank stance with enmity, bulk and a damage penalty, as well as a separate DPS stance. Most of the DPS gain wasn't in the DPS stance itself, but rather the absence of the tank stance.

    This doesn't really work, because how much damage is superior in every facet of FFXIV. Even if you are not a hardcore raider, if you can kill stuff faster, you generally have a higher chance of success and get to play more of the game in a shorter time, especially with how generous healing is. If we brought back some kind of DPS stance for tanks, unless they give us like a 75% HP penalty or something we are just going to be using it most of the time outside of dungeon trash pulls.
    If you used tank stance in Stormblood for more than the necessary grabbing of aggro, you were bad. Which is what you, yourself, stated. Also, people - namely WAR and DRK players - dumped tank stance during trash because they had unique AOE interactions. Dark Knights could essentially become beyblades, and Warriors? Well, decimate, in a word.
    (2)
    Last edited by Videra; 05-25-2020 at 08:35 AM.