Quote Originally Posted by Fynlar View Post

Yes. It's extremely frequent.
So what if it is (which is it isn't)? Someone bails. Party leader gets asked if they want the party to be refilled. Party leader clicks "Yes". New player added to party a couple of minutes later.

Forcing greater and greater penalties empowers players to hold other player hostage to their whims. Let's not take the game in that direction. If someone wants to quit a party, let them. The group is already better off rather than being stuck with someone that does not want to be in that group and will only make things even more unpleasant.

Quote Originally Posted by Fynlar View Post
This is why I said that perhaps a different approach needs to be taken with the "punishment" too.

For instance, people here and in other threads proposed the idea of roulettes locking to whatever duty is first rolled in a given day if they are bailed on, meaning they will either need to suck it up and deal with whatever they rolled or forfeit their roulette bonus for the day. At least something like that might actually start somewhat resembling a deterrent.
So I should be locked out of duty roulette for the entire day because the groceries I ordered for delivery show up 2 hours in advance of my requested delivery window and I have to go afk 15 minutes to accept delivery then put away the perishables before I can return to my computer?

No thank you.