Frankly saying they dont want it cause they feel itll change the core aspect of the game is just as valid as you saying you want it cause its QoL for you.
You dont have to agree with their point and can debate the aspects of it, but dont overly simplify their point to put yours in a better light.
This all being said, why is it that people want this stuff extended to alts? What is the point of having an alt currently? There was a fair argument for MSQ reasons, but thats gone cause NG+ is rectifying that issue. The cross world thing also helps solve some of this issue with having friends on different servers. It's not perfect but its an improvement. I havent personally seen a huge demand to be able to 're-level' everything you own as a good reason for alts, though Im sure theres a handful of people who would want that.
Now Im gonna be a bit cherry picking here to help highlight something:
This is why they dont encourage alts and why the consideration of the game design is important. They want you to rent extra retainers beyond 2 per character. If you could mail alts items or money, you could use your extra dollar or two sub to get yourself 14 extra retainers. This is also why they dont want you to easily invite yourself to an alts FC, because it makes it easier to abuse the FC system for more storage space among other things (like housing plots - which is also a s***-show and is something that does need to be addressed but thats a whole other topic). Having alts in this capacity and streamlining alts to function exactly like MMOs like WoW does would.
This game and many of its mechanics are designed specifically around a "one character" model. A lot of the auxillary services like more retainers is designed around this aspect. In WoW, having multiple alts made sense from that games design perspective because each character you made was locked to one single job. Youd have to reroll to play any new class. The ability to mail yourself stuff was probably a semi workaround for players that Blizzard went with so that if you started a new character it didnt feel as horrible starting from scratch. And part of the result of that were literal bank alts - alts who had 0 purpose other than have more bank space.
Now that model doesnt work for FFXIV because they designed the game to operate where you need only 1 character.
So when people say "Doing stuff that caters to alts is not in the games design", theyre not wrong. The game isnt really designed for alts. It was designed for a single character, but gave players the option to have alts IF they wanted to do something like replay the MSQ.
I guess the question I want to know is why do people want alts outside of reasons that would exploit or bypass mogstation or account features (such as more inventory space or replaying the MSQ)?



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