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  1. #6
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,886
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Counter/follow-up suggestions, mostly in theme with what you're suggesting here rather than my own preferences:
    • Don't add GL4. It just makes GL more punishing as a mechanic, costing us a vital PB GCD or forcing a tick of Anatman, in our ramp-up. It also siphons away from your throughput budget that could otherwise go towards diversifying your Fists (with individual potencies thereafter being adjusted to compensate).
      If you must, just increase the per-stack value of GL by 33% at level 76, which amounts to exactly the same capacity, but without the added clunk.

    • Give GL itself a Movement Speed-affecting component. That serves to make GL itself more thematically satisfying and to ease positioning for those not in Fists of Wind.

    • Perhaps even level out GL's Damage, Attack Speed, and Movement Speed bonuses to the same 5% per stack. Adjust individual potencies to compensate (TK being adjusted differently, obviously). That leaves them plenty significant, but offers further cohesion.

    • Give FoW an oGCD-affecting component. This could be nearly anything, from a "rush" mechanic to something ripped off Enhanced Infuriate, so long as it still allows for oGCDs to be synced to raid (de)buffs.

    • If you don't go full power on GL, diversify your fists further, and give Earth a real damage mechanic attached to its mitigation (e.g. your oGCDs provide temporary, rapidly-fading armor at a portion of damage dealt; damage thus absorbed temporarily increases your Attack Power, making it competitive in certain fights).

    • Keep the Mantra effects purely defensive, as not to force Fists of Fire in all 8-man content, such as by adding Movement Speed via Wind, Lifesteal via Fire, and Mitigation via Earth. Feel free to leave that part out of Brotherhood out of the power budget if you like, though, in favor of more personal/direct contribution.

    Questions:
    • Why go to all this trouble on SSS to make it a Shoha instead of SSS when you can just buff it nearer to the average ppgcd and it'd already see a fair bit of use, especially if you put more of Monk's power budget into its general power CD(s), be that Riddle of Fists, Internal Release, or both? Heck, even just 520 potency would see it used by mid-SkS Monks in your FoF.

    Grumbles:
    • Mutter mutter Form Shift still resetting GL like some kind of mock mechanic instead of any attempt to balance TK or LF and give us back more frequent GL generators mutter mutter.
    (2)
    Last edited by Shurrikhan; 05-03-2020 at 04:52 PM.

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