
Originally Posted by
aodhan_ofinnegain
I mean I've used my AoE combos a damn sight more now than I have ever used aggro combos back in SB, so tossing aggro combos, not used, aside for AoE combos I do use, means better button economy so think you lost on that one mate.
Yea so clearly you are completely oblivious to why I personally as well as others complain about paladins using Clemency. So you do not spam Clemency like a pleb because you chicken S*** scared that a healer has let you drop to 90% hp, when healers oGCDs can heal anywhere from 20% of your hp to max. So 9 times out of 10, it's wasted GCDs, when you should only use Clemency if your healer(s) are dead, for progging new fights and trying to advance in a new fight, and solo-ing content, otherwise it's wasted resource.
So what you are telling me is, with bringing back aggro combos, you want to kill every last bit of flow that remains in tank design and butcher it with crappy combos nobody liked to use and actively want to avoid like the plague, in a game that encourages DPS the only measure of progress in this game that has any merit whatsoever simply because you have a weird outdated view of tanks where they should deal 0 damage and feel completely more s*** than they do now, as a tank main for 5 years I rather give that a pass.
If you actually bothered to do any savage, and not casual content, there is mechanics that are based on first and second aggro, but these kinda of mechanics do not make an appearance in normal/ hard mode fights.