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  1. #1
    Player
    Liam_Harper's Avatar
    Join Date
    Feb 2018
    Posts
    3,470
    Character
    Liam Harper
    World
    Zodiark
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Kabooa View Post
    You have to take away something to give them something. Sorry to say.
    Haven't they taken away enough from us yet...? Damage, self sustain, engaging gameplay. We're still waiting to be given something in return.
    (10)

  2. #2
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,993
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by Liam_Harper View Post
    Haven't they taken away enough from us yet...? Damage, self sustain, engaging gameplay. We're still waiting to be given something in return.
    Then why not simply siphon from the things that have been given despite having not been asked for, and which arguably make the gameplay less engaging for their inclusion, such as "so much enmity no one could possibly lose it without afking" and "250% the eHP of non-tanks... passively"?

    The more these things are to be considered free and irrelevant to balance, the less we can expect to see actual tanking mechanics, as they would otherwise end up making use of those advantages and show just how powerful those passive bonuses could be if we actually had tanking gameplay beyond "Hit for at least a tenth the damage of your lead dps, and press your blue button when prompted."
    (0)