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  1. #11
    Player
    Barraind's Avatar
    Join Date
    Sep 2018
    Posts
    1,113
    Character
    Barraind Faylestar
    World
    Coeurl
    Main Class
    Paladin Lv 90
    Quote Originally Posted by CazzT View Post
    Disciple of Kaine from Warhammer Online is one of the best examples of how it would work. Or rather, the concept of how the class was supposed to work.
    In short, the more DPS you do, the more HPS you're producing. It would be a hybrid role.
    Were sadly probably never going to see a Shaman / Archmage / Warpriest / DoK style healer in 14, because 14 has no idea how to handle any kind of hybrid role outside 1 or 2 buttons.

    White Mage has the closest thing we'll get from those, with its lily -> blood lily conversion being part of the shaman/warpriest mechanic across a small number of spells.

    I cant imagine what the potency of heals would have to be baseline for that mechanic to work as a global modifier.

    "MY BIG HEAL IS ONLY 20 PERCENT EFFECTIVE UNTIL I HIT THE BOSS 4 MORE TIMES, DONT DIE!" works when your game isnt balanced around having to land those on demand, which can be back to back at times, or once every minute on others.

    That and you'd have to waste time on healing gcd's to do anything above meager damage.

    It would likely have worked better pre-revamp, but it's basically a ton of work to do what healers do as a baseline now.
    (2)
    Last edited by Barraind; 04-29-2020 at 12:56 PM.

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