Quote Originally Posted by Lambdafish View Post
Not trying to shut down your ideas, rather create a design discussion, but what would being melee add to healer? Heals are already large and there's no real way that a melee healer could be designed without hampering it's usefulness
Disciple of Kaine from Warhammer Online is one of the best examples of how it would work. Or rather, the concept of how the class was supposed to work.
In short, the more DPS you do, the more HPS you're producing. It would be a hybrid role.