Quote Originally Posted by Shurrikhan View Post
The thing is, though, as long as we're looking at design only in terms of reaching X HPS or DPS, all we need to do is adjust the remaining kit; we lose only gameplay, not output.
I wouldn't call DoTs gameplay unless there are meaningful interactions with them. Without that, they're just 'bigger potency' buttons you can't push all the time.

I've missed Aero 3's animation more than I have the spell itself.