Quote Originally Posted by Zanarkand-Ronso View Post
...how is making, and selling a Dress in the Cash Shop that wasn't in the game to begin with a Greedy Practice...?
For me, it's the fact that we already pay a subscription fee to even play the game. On top of that, this game suffers from insane item bloat, but they can't give us another free retainer (but will happily charge you monthly for more). Add in a companion app that you can pay for to give you a (slight) leg up if you're a MB player. Then you have a rather large cash shop that is priced more in line with what a F2P game will charge you. Not all outfits are dyeable. Not all mounts are shared. Glamour items can't be stored in the armoire (but you can buy more storage, so who cares!).

I get that SE is a business, and they are generally out to make a profit. That's all fine and dandy. But then you have a game like XIV, and I personally find it be be severely lacking in a lot of ways - even compared to F2P or B2P games. People love to claim that cash shop funds are going back into this game, but where are we really seeing this? Why are server limitations constantly being blamed for why they can't implement someting? Why is housing such poo? Why are Viera & Hroth still unfinished? Why are we getting less dungeons, no deep dungeon, and whatever else has been cut recently? Why can't they fix these items....but still pump out outfit and outfit, and more emotes...all for the cash shop?

Perhaps there is some truth that there is in fact a separate cash shop team (has SE ever confirmed this?), but that's a relatively moot point to me. SE is still the one controlling all the various teams who produce anything for XIV. For how much money they seemingly pull from the playerbase, it's not reflected in-game IMO.