So what they need to do is reduce the potency of healer ogcds?Yes, and it was heavily complained about—to the point Yoshida came out and said they wouldn't bring that system over to PvE. It may not seem like much, but I much prefer actually having to press a different button on my keyboard instead of Dragoon being reduced to 2222111122221111 the vast majority of the time.
And we still have Cure I because the dev team has no idea how we actually heal in this game. They still think people will GCD heal instead of spamming Glare most of the time.
Could always consider making the tier 1 heals and healer attack spells free to use, and assigning an MP cost to some of the oGCD spells, leaning on making them costly while making the GCDs relatively cheap and noob-friendly. Could go a long ways in making MP and actions like Lucid Dreaming feel more meaningful. Wouldn't want them to reduce the potency of oGCD heals since the way the game is designed, their potency values matter less and less with each expansion, meaning the developers give you a bigger inventory of them or more charges. Rather this than add stuff like... Fey Blessing to the game.
This sounds promising too.
Last edited by Valkyrie_Lenneth; 04-28-2020 at 10:15 AM.
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.