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  1. #31
    Player
    MistakeNot's Avatar
    Join Date
    Sep 2015
    Posts
    2,312
    Character
    Auriana Redsteele
    World
    Zodiark
    Main Class
    Paladin Lv 83
    Quote Originally Posted by LalafellDown View Post
    This is true because when I heal and see the tank doing slow pulls I usually pull a bit more for them. They don’t need to worry because I’ll keep them alive.
    What makes you think that is why they did not pull more?
    When I tank I really hate if other people pull extra mobs. Too many mobs means that I can't keep track of where all of them are, I can't avoid their AoE attacks, I may have trouble keeping aggro on all of them and won't notice if some get away from me.
    (3)

  2. #32
    Player
    MistakeNot's Avatar
    Join Date
    Sep 2015
    Posts
    2,312
    Character
    Auriana Redsteele
    World
    Zodiark
    Main Class
    Paladin Lv 83
    Quote Originally Posted by Lyth View Post
    You're right. These numbers are completely fabricated. Surely there are more than enough tanks, and Square Enix has nothing to worry about. Let's cater more to dps, because that's where the sub money is. They will fund us with their pretty cash shop glamours.
    There are plenty of tanks, but lots of them do not want to tank in PUGs. Other players are the main reason for that.
    (4)

  3. #33
    Player
    Tulzscha's Avatar
    Join Date
    May 2016
    Posts
    275
    Character
    Tulzscha Abbith
    World
    Jenova
    Main Class
    Reaper Lv 90
    As someone who has no interest in being a main tank but does occasionally tank for fun:

    -I prefer to play either a caster or a sneaky type and tanks are neither
    -I prefer being at range so I can see more of what's going on
    -I have more fun going into fights blind which is extra punishing for tanks
    -The role is more punishing in general: A dps fucks up it's fine, a tank fucks up it's more likely to be a wipe.
    -I don't like leading
    -Animation delays in this game suck donkey balls and make things that should be simple like picking up a pack of mobs more difficult
    -I don't want other players' blood on my hands
    -Apparently they're boring to play now
    -Knowing when to use cds or cc or taunt swap is not obvious and you have to know beforehand, no addons allowed to help, and again it's more punishing for tanks

    That's about it. The last one is probably the biggest thing for me, other than not being particularly interested in the jobs themselves. Like if there was an option to have different types of enemy abilities have different colors or something that'd be a huge help.
    (1)

  4. #34
    Player
    BarretOblivion's Avatar
    Join Date
    Jun 2017
    Posts
    428
    Character
    Tamamo Cat
    World
    Hyperion
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by MistakeNot View Post
    What makes you think that is why they did not pull more?
    When I tank I really hate if other people pull extra mobs. Too many mobs means that I can't keep track of where all of them are, I can't avoid their AoE attacks, I may have trouble keeping aggro on all of them and won't notice if some get away from me.
    What?
    *blinks*
    Eeeeeh?
    That's your arguement? Can't hold hate? In this day and age where 2 aoe skills makes you the lead on hate by a country mile?
    (11)

  5. #35
    Player
    ElazulHP's Avatar
    Join Date
    Dec 2014
    Posts
    1,180
    Character
    Inigo Meowtoya
    World
    Sargatanas
    Main Class
    Gunbreaker Lv 80
    Couple of thoughts...

    (1) I actually see less healers than tanks since 5.0 when they butchered SCH and AST. This is when I switched to tanking full time.

    (2) I wasn't tanking full time before that because people expect tanks to know the fight perfectly even if the content is 1 day old. It can honestly get stressful at times and sometimes I really just don't want to deal with it.

    (3) It doesn't bother me now because I just don't care what anyone says in game anymore lol... *hidden skill: IDGAF Activated*
    (5)

  6. #36
    Player
    BarretOblivion's Avatar
    Join Date
    Jun 2017
    Posts
    428
    Character
    Tamamo Cat
    World
    Hyperion
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by ElazulHP View Post
    Couple of thoughts...

    (1) I actually see less healers than tanks since 5.0 when they butchered SCH and AST. This is when I switched to tanking full time.
    So I am going to kinda agree/disagree with you. I think it depends on the time. 3 weeks ago there were 0 tanks in the discords or reddit looking for statics to fill tank roles. These last 2 weeks its been healers. I think it basically flip flops between the two. However, the fact there is a brand new tank class released and then all of a sudden the available tank population has dropped like a rock has magnified the issues with tank design right. If we had a new healer released then the same could be said for healers.
    (3)

  7. #37
    Player
    Derio's Avatar
    Join Date
    Jun 2015
    Posts
    3,380
    Character
    Derio Uzumaki
    World
    Sargatanas
    Main Class
    Dark Knight Lv 100
    This expansion its not really a tank shortage. Its a healer shortage. Most time a healer has a much faster queue than tank even when the duty finder has adventurer in need as tank.
    (4)

  8. #38
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,870
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by Derio View Post
    This expansion its not really a tank shortage. Its a healer shortage. Most time a healer has a much faster queue than tank even when the duty finder has adventurer in need as tank.
    Maybe it's just the times I tend to play, but only once in every few Expert Roulette queues for the past few weeks have I even waited a full minute as DPS anyways. I've gotten as many instant-queues as those over 4 minutes, with a maximum of 8.
    (1)

  9. #39
    Player
    SamRF's Avatar
    Join Date
    Aug 2018
    Posts
    767
    Character
    Kiro Isamu
    World
    Zodiark
    Main Class
    Marauder Lv 88
    Quote Originally Posted by Derio View Post
    This expansion its not really a tank shortage. Its a healer shortage. Most time a healer has a much faster queue than tank even when the duty finder has adventurer in need as tank.
    I've found this to be the case as well. It seems like Adventurere in Need defaults to Tank when it's unclear for the system. Generally though, there's imo no way tank is in more demand than healer. I get much faster queues as healer when leveling and at endgame as well.
    (0)

  10. #40
    Player
    Juzjuzz's Avatar
    Join Date
    Jul 2019
    Posts
    382
    Character
    J'uzo Okita
    World
    Louisoix
    Main Class
    Gunbreaker Lv 90
    As tank i only feel like another burden for the healers, you can take more hits than a dps and that's it. Almost all defensive CDs are the same and dont work with each other. War can use thrill of battle before shake it off or use nascent flash before inner chaos to heal himself and someone else, tanks need more things like this.
    Aggro management didnt need to be completly gone. For a new tank in stormblood trying to play without tank stance on was a pain so i see why they got rid of aggro combos and diversion. Imo that much is ok as long as you replace it with something else. At least making an OT use shirk more often or just another provoke button to push when you dont have anything else to do.
    The dps rotation for tanks are almost all like this : 1,2,3.1 or 3.2, push another button to avoid capping on mp, blood gauge etc... I think all mele dps have something to share with tanks, even mch has "inner release" now come on xD.
    (0)

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