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  1. #1
    Player
    LalafellDown's Avatar
    Join Date
    Sep 2015
    Posts
    761
    Character
    Ultima Ultima
    World
    Tonberry
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Iscah View Post
    On the rare occasion that a tank is new and doesn't realise they're supposed to be leading, the rest of the party will usually wait and try to nudge them along.

    Therefore, there is more pressure and responsibility on the tank to lead the party, and it is easier to learn a dungeon as DPS.
    This is true because when I heal and see the tank doing slow pulls I usually pull a bit more for them. They don’t need to worry because I’ll keep them alive. I wouldn’t of pulled extra if I couldn’t handle the healing. New tanks if you see your healer do this, trust them. Don’t get bitter and stop playing. You might learn something.

    It also helps break that comfort zone when you see what is possible to achieve when healer and tank are in sync. Just remember that in most instances the healer could probably tank the whole dungeon themselves. So don’t worry.
    (5)

  2. #2
    Player
    SamRF's Avatar
    Join Date
    Aug 2018
    Posts
    767
    Character
    Kiro Isamu
    World
    Zodiark
    Main Class
    Marauder Lv 88
    Quote Originally Posted by LalafellDown View Post
    This is true because when I heal and see the tank doing slow pulls I usually pull a bit more for them. They don’t need to worry because I’ll keep them alive. I wouldn’t of pulled extra if I couldn’t handle the healing. New tanks if you see your healer do this, trust them. Don’t get bitter and stop playing. You might learn something.

    It also helps break that comfort zone when you see what is possible to achieve when healer and tank are in sync. Just remember that in most instances the healer could probably tank the whole dungeon themselves. So don’t worry.
    I've had several tanks get mad when I did this and l've made a post about it before on these forums, in which by far most seem convinced you should never do this as healer because it seems to violate some arbitrary etiquette.
    (0)
    Last edited by SamRF; 04-20-2020 at 09:26 AM.

  3. #3
    Player
    MistakeNot's Avatar
    Join Date
    Sep 2015
    Posts
    2,312
    Character
    Auriana Redsteele
    World
    Zodiark
    Main Class
    Paladin Lv 83
    Quote Originally Posted by LalafellDown View Post
    This is true because when I heal and see the tank doing slow pulls I usually pull a bit more for them. They don’t need to worry because I’ll keep them alive.
    What makes you think that is why they did not pull more?
    When I tank I really hate if other people pull extra mobs. Too many mobs means that I can't keep track of where all of them are, I can't avoid their AoE attacks, I may have trouble keeping aggro on all of them and won't notice if some get away from me.
    (3)

  4. #4
    Player
    BarretOblivion's Avatar
    Join Date
    Jun 2017
    Posts
    428
    Character
    Tamamo Cat
    World
    Hyperion
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by MistakeNot View Post
    What makes you think that is why they did not pull more?
    When I tank I really hate if other people pull extra mobs. Too many mobs means that I can't keep track of where all of them are, I can't avoid their AoE attacks, I may have trouble keeping aggro on all of them and won't notice if some get away from me.
    What?
    *blinks*
    Eeeeeh?
    That's your arguement? Can't hold hate? In this day and age where 2 aoe skills makes you the lead on hate by a country mile?
    (11)

  5. #5
    Player
    MistakeNot's Avatar
    Join Date
    Sep 2015
    Posts
    2,312
    Character
    Auriana Redsteele
    World
    Zodiark
    Main Class
    Paladin Lv 83
    Quote Originally Posted by BarretOblivion View Post
    What?
    *blinks*
    Eeeeeh?
    That's your arguement? Can't hold hate? In this day and age where 2 aoe skills makes you the lead on hate by a country mile?
    That is one of my arguments, not the main one.
    If I can get a few solid hits on them, I will hold aggro no problem. But if there are a gazillion mobs around I might not have time to establish good lead on hate before some peel off - and may not notice if they do due to the crowd.

    I also happen to think that big pulls are lousy tactics, and therefore is best avoided lest it become a bad habit.
    (0)

  6. #6
    Player
    Lammas's Avatar
    Join Date
    Aug 2017
    Posts
    117
    Character
    Combo Lammas
    World
    Omega
    Main Class
    Fisher Lv 100
    Quote Originally Posted by MistakeNot View Post
    That is one of my arguments, not the main one.
    If I can get a few solid hits on them, I will hold aggro no problem. But if there are a gazillion mobs around I might not have time to establish good lead on hate before some peel off - and may not notice if they do due to the crowd.

    I also happen to think that big pulls are lousy tactics, and therefore is best avoided lest it become a bad habit.
    If you're just spamming AOEs it doesn't matter if you notice or not. If someone somehow gets aggro they'll bring it to you. Or at least they should, if they don't that's not on you.

    Big pulls are good so all you're doing by avoiding them is keeping up an actual bad habit. I'm afraid to ask but what even is the reason to consider it "lousy"?
    (4)
    Last edited by Lammas; 04-23-2020 at 03:14 AM.

  7. #7
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,885
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by MistakeNot View Post
    That is one of my arguments, not the main one.
    If I can get a few solid hits on them, I will hold aggro no problem. But if there are a gazillion mobs around I might not have time to establish good lead on hate before some peel off - and may not notice if they do due to the crowd.

    I also happen to think that big pulls are lousy tactics, and therefore is best avoided lest it become a bad habit.
    If sufficiently geared, less than the largest pull possible tends to be lousy tactics.

    Moreover, a single tank AoE usually buffers the next several non-tank AoEs. It's a 10-to-1 ratio, and tank AoEs already have more than enough increased AoE potency to compensate for their lower Attack Power per ilvl.
    (6)

  8. #8
    Player
    Liam_Harper's Avatar
    Join Date
    Feb 2018
    Posts
    3,470
    Character
    Liam Harper
    World
    Zodiark
    Main Class
    White Mage Lv 90
    Quote Originally Posted by BarretOblivion View Post
    That's your arguement? Can't hold hate? In this day and age where 2 aoe skills makes you the lead on hate by a country mile?
    To be fair we can all disagree on whether others pulling for the tank is good or bad, but whatever the reasons, it's still a fact that some players don't tank pug dungeons because they simply dislike dps pulling for them.

    The thread is titled "what do you think is the cause for lack of tank users?" and for some people, that's their reason. It's a question with an answer. They don't like not being allowed to set the pace unless they go at full speed with no pauses, so they don't tank. No point saying they're right or wrong, it's just how they feel. Emnity is easy to hold, but tagging mobs that are split far apart between chasing your healer in circles, zipping over to the BLM and mauling your melee all at once because someone sprinted ahead is a pain.

    It's amusing that even other tanks are aggressive towards tanks who don't make the biggest pulls. We're chasing our own class away from our role.

    It's certainly not the whole reason for lack of tanks, but it a part of it. It's a high responsibility low reward role.
    (9)