Ive already addressed the "were getting less for the same price" position. But Ill elaborate again for you and anyone else who keeps banging on this point.
There is a failure of consideration for what is occuring currently in ffxiv. For starters, the "less dungeons" thing hasnt been fully explained yet. There are reasonable explanations for this issue. Namely the following:
Viera/Hrothgar Dissastisfaction - There's actually a lot to address here. Not only with the simple fact that theyre locked into one sex apiece which has made a decent part of the player base upset, the fact that customization is such a pain in the ass is also a problem. To fix either of these problems would require a lot more resources and time. As a result they may be pulling resources from other teams (Like dungeon development) to help cover this. This is particularly true IF (and its a big IF) theyre making the male/female varietns respectively, as this would require htem to go back and do heavy adjustments for armors and the like to get this to work. Now you can blame the devs for splitting them in the first place. You can say it was a poor decision, but it was the decision that was made none the less and thats where were at now. I would not, however, be suprised if this was where resources was being diverted too because it does seem that based on what we wer told, the decision to do two races instead of one came relatively late in the dev cycle for ShB.
Server load issues - This is a bit of a bigger one. There's actually a lot of issues with server load that have been mentioned off hand. This included everything from dungeon and raid servers, to housing servers, to instances on maps. The more dungeons they add (or content in general) along with their aspirations, the harder the servers are hit. It takes time and money to address this issue, which means that some resources may be diverted to addressing this. Especially since it has been on YoshiP's radar to increase housing item placement. On paper its super simple, but in practice...not so much.
Quality of Content - This is, admittedly more subjective a concept overall, but I think there is some level of objectivity to state that the overall quality of the content we have been recieving has been better than previous expansions. While one can argue we've been getting less (and even then I think that is a bit of a stretch as the only down sizing I can really point too atm is 1 less dungeon if we discount any issues like Hrothgar/Viera hairstyles as that is a separate issue that needs an overhaul), I think the quality of what weve gotten has been better. I like the beast tribes more this xpac than any previous ones. Mounts look nicer and cooler, Im a fan of the emotes and available items we are getting from the firmament. The boss fights and dungeons are funner, dialogue is better, etc etc. There is definitely better quality. That higher quality has more cost in terms of time and resources.
Now about htat prioritization...
As I mentioned before, SE isnt twirling their mustaches evilly thinking about how they can screw over the little guy. They are doing basic cost analysis and allocating resources as any major business would to maximize profit. They will dedicate some money to mog station exclusives if they feel that money will generate more revenue than putting it directly into the game. This is them diversifying their cash flow and its not a bad thing.
For example, if the Spriggen mount costed them 25k to develop, and it nets them 100k in purchases, that is a good use of their money. If they take that 25k and pump it into teh game, what do they get out of it? It wouldnt cover the cost of an extra dev, as theyre probably 40-60k a pop. It's not like they need it for art programs or assets, as those are already bought/leased and accounted for. Overtime maybe? Thats cost inefficient as hell and most businesses hate paying OT if possible. Sometimes the best thing for the game IS a mogstation item.
Then consider SE and what is on mogstation - Most of the items there are from existing events, which if you were subbed wouldve gotten. Or from Conventions. Or items you can purchase in game (Dyes), or do with out (jump potions and fantasia). There arent that many items that are specific to mog station glamor or mount wise. This isnt like Blizzard who uses Lootboxes for Glamour (Gambling Proxy), or EA who cuts off parts of the game to resell as DLC. SE, in this regards, is pretty on the level compared to most companies.
I did a cost breakdown on SE regarding FFXIV per month a few pages back. Even wiht the money they bring in, it doesnt mean its completely without overhead costs. And even in that break down, I DOUBLED the player base count average. FFXIV census, while out of date, displays around 750k active subs. I highly doubt FFXIV has doubled its sub count in that period of time. Even with the doubled average, After costs I said theyd maybe have 5 Million spare, at best.
Point is, you are assuming that theyre swimming in tons of cash, and I think this is a huge misconception from players complaining about this whole thing. Every dollar SE pulls in from Subs doesnt mean its a dollar to blow in vegas gangsta style. For every dollar they bring in, Id probably guess that 75 cents of it goes towards overall expenses, and thats optimistic.
Oh please, just hush! You pay SE for the services you agreed upon. Your sub doesnt include 100% of every aspect of the game. It pays for probably 95% of everything that is available in the game, and that is a transaction YOU have agreed to with them. Theyre not milking you for jack. You are being given an extraordinary amount of goodies FOR YOUR SUB COST compared to what else is on the market, and when they release a side mount or glamour, That is purely UP TO YOU if you want to buy it as it is cosmetic. This isnt comparable to, again, Blizzard where if you want Glamours, gotta Lootbox that crap. Or EA where if you want the game you gotta buy that day one DLC for content. Could you even imagine playing this and Glamours and mounts were all Lootbox based where you were expected to pay CASH to gamble for those items? Or if you wanted to play the new neir raid, thats a $ tag you gotta buy or you cant go in.
That 60 you pay for an expac + sub over two years for 3 Tiers of Savage, 3 24 Man Raids between 7-12 dungeons, Like 7 extreme fights, MSQ, Weapon Quests, Side Quests, Crafting/Gathering Shenanigans, Holiday Events, Emotes and rewards from PvP and other events, Cross over content, and etc. And you are getting 'milked dry' by SE. Damn, for $60 for an expac by itself, I get more content than a standard AAA title now a days. Yet SE is the greedy ones here? Christ.
And I bet if this were the case people would still B about cash shop. Why might I think this? Cause I see this on other F2P MMOs. And btw, doesnt matter how you cut it, P2P MMOs tend to overall be better quality than their F2P counter parts, particularly since F2P ones tend to sacrifice quality for cost efficiency, and if they dont, they nickle and dime you way harder than the P2P models.
Sorry you dont like ShB. Plenty of people do though. If you dont like what SE is doing, unsub. Stop paying money into a business model you dont like. Its your wallet, your money. You dont have to pay for anything you disapprove of. Ive done this with several games myself. Where Ive become so disgusted with the direction of those games I stopped purchasing things from them. However, it looks more like you want to rant and rave and complain about $26 and think that SE is being 'soooo unfairrrrrr' and greedy, and arent looking at things not only from THEIR PERSPECTIVE, but also in perspective of the market and what were being offered. Does this mean I dont have criticisms for SE? Of course not. Ive got my gripes to have. But this isnt one of them. This is reasonable to me. If I want that mount, I buy it. If I dont want it, Id ont buy it. If enough people dont buy mounts, SE will look into other revenue methods. If people say "Hmm this seems reasonable" and buy it, SE will continue to this. And please dont resort to that tired argument of "People are stupid and suckered into things." Most of the players in this game arent stupid. They can think for themselves and come to the conclusion of whether something is worth their money or not. This isnt some conspiracy or evil natured action. Its basic Econ 101. Stop complaining and do something if you have a problem about it. Unsub and spend your money on Brands you think are giving you the deal you want.



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