Quote Originally Posted by Kalise View Post
That won't solve the problem though.

Since all you're doing is making it so instead of casting an oGCD on the Tank after a Tankbuster and having them at full life, you simply now just cast a GCD on the Tank after a Tankbuster and have them at full life.
I did mention making damage more sustained. You are right, just changing healing toolkits won't be enough. Ideally, damage on tanks should be higher and bosses should randomly do some aoe damage. aoe damage on party members is also an idea. Only one of the two things won't do. If you only increase damage frequency to the point experienced healers are forced to use their gcd heals, healing would become too tough for like 90% of the healers out there, because most healers don't correctly adjust to each fight in how they plan their cds.