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  1. #10
    Player
    ReiMakoto's Avatar
    Join Date
    Jun 2017
    Posts
    1,197
    Character
    Rei Makato
    World
    Zodiark
    Main Class
    Machinist Lv 90
    Quote Originally Posted by Silverquick View Post
    Your answer is NO.... While I certainly don't have a problem with you playing Savage... I have a SERIOUS problem when your idea of "balance" keeps hosing up the rest of the content for everyone else all for your 1%. It was the worst possible idea to think that Savage is somehow the ultimate balance point when in reality NONE of the things in Savage apply to any other content.

    This is going to be a shock to you, but Savage players are NOT the majority of players in the game, in fact they're only a very small percentage. So hosing up the balance of the rest of the game just for your tiny little 1% screws over the rest of the players in the game and I do have a serious problem with it.

    You are directly lying to me when you attempting to tell me Red Mage and Summoner have "comparable" support abilities they are nowhere even in the ballpark of each other. It's not even in question that Red Mage is far superior to Summoner in that field. And those abilities play a much larger role in ALL other types of content.

    So when you ignore this because it "doesn't apply in Savage" you end up unbalancing the entire rest of the content where they do apply.

    And that's only this one part, this doesn't even get into how weak SMN ends up being all for this little tiny 1% of content few people ever play.
    As has been explained to you this entire thread, balance doesn't matter in other content when they can be cleared so easily that they can be done with teams of all tanks, dps and healers. Changing balance doesn't screw over anyone doing casual content, because that content is designed with the lowest common denominator in mind, its designed to be cleared by 0 dps healers or people who can't string a combo together. You can't unbalance content that was never balanced around high dps in the first place. If summnoner or any class for that matter lost 2-3% damage total, it would make such a negligible impact on casual content it might as well not have happened, but to savage it does make a difference. You've also chose to ignore someone who was asking you a question like a page or 2 ago, nice moves there.

    Edit to comment on some stuff in your other post

    RDM healing costs gcds to use which is a massive damage oppurtunity cost, whereas everlasting flight is, whilst not that impactful, free and will heal whilst you're doing damage. Also 20k healing is like really bad to be wasting 2 gcds on dude
    In harder content, 1 res per minute is more than enough, compounded by the fact rdm can't chain res without seriously impacting its rotation and mana, if you're running rdm smn, unless the smn is in firebird its actually better if the smn res's not the rdm because its less of a damage loss/ rotation mess up.
    (3)
    Last edited by ReiMakoto; 03-30-2020 at 03:54 AM.

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