Page 25 of 31 FirstFirst ... 15 23 24 25 26 27 ... LastLast
Results 241 to 250 of 302
  1. #241
    Player
    Renkei's Avatar
    Join Date
    Sep 2013
    Posts
    205
    Character
    Renkei Fukai
    World
    Midgardsormr
    Main Class
    Dragoon Lv 80
    Quote Originally Posted by Myon88 View Post
    Yeah maybe listen to yourself first, you're just repeating the same tired old points in louder and louder voices.
    I've Replied to every single position you have took in every single reply i have given to you and the only excuse you come up with instead of defending those positions when questioned is "you aren't listening to my point."

    You clearly as just projecting.

    I didn't answer that question because it's an obvious straw man, you think I'm stupid enough to run into a silly straw man argument you place for me? Clearly it isn't something that should be included in summoners kit, or should be tuned down, i was just pointing out a fact not an opinion, you can argue your position all you want but you are a bias observer to this, you can deny all you want that the Regen isn't OP, when in fact when you account for over-heal it still out performs all other DPS jobs at self healing besides Dancer even then dancer has to actively heal itself.

    I can't get my story straight? Didn't you argue earlier that it shouldn't be an extra button and now you are saying if they changed it to an extra button it'd be no sweat to you?

    I'm curious why you think the concepts of raid healing are above my head you have a lot of explaining to do considering and judging by your behavior you aren't as experienced as your facade indicates.
    Of course direct healing is more valuable when you need healing on demand, but Regen's are more valuable when you do not need healing on demand - you can make any statement in anyway to try making it look like your right or smart but that statement further proves my earlier points that i asserted, I have decades experience main healing in other games, that's why I'm not all egotistical after clearing a single cycle.

    My whole point is every single position you take you are arguing ad hominem, you cannot argue any of my point's I've challenged you too and all you do is try hanging your position over me instead of arguing facts, if you are willing to bend facts around to your liking to make it look like your position is better you clearly are bias, You claim i keep repeating tired old points, even if that is true, you are the one who is clearly only getting louder, your behavior is fitting of a tyrant.

    Quote Originally Posted by Lastelli View Post
    ...
    It's not as simple as just making [Faster = Stronger] It's more of an issue of balancing [Risk = Reward], I understand that MCH has Heat Blast and Auto Crossbow, which inflates these numbers, other jobs also have abilities that inflate it to, Everything is very complex and situational in life there isn't anything that is simple.
    (0)
    Last edited by Renkei; 03-29-2020 at 06:26 PM.

  2. #242
    Player
    Myon88's Avatar
    Join Date
    Jul 2015
    Posts
    842
    Character
    Myon Miya
    World
    Tonberry
    Main Class
    Viper Lv 100
    How ironic, the one accusing me of projecting is projecting. But then these are strange times, quarantine getting to you?

    I don't know man, if four people telling you you're wrong won't change your mind, maybe you just can't be helped. No one cares about padding the HPS stat on dps jobs, it's really that simple. And you really don't need to be so insecure about my 'raiding experience'. Relax, I won't bite, and I don't even recall making a big deal out of it (well, it's a big deal now thanks to you I guess). It's not like there's a handy place you could check for yourself.
    (0)

  3. #243
    Player
    Lastelli's Avatar
    Join Date
    Jun 2015
    Location
    Gridania
    Posts
    937
    Character
    Lastelli Sungsem
    World
    Ragnarok
    Main Class
    Monk Lv 90
    Quote Originally Posted by Renkei View Post
    It's not as simple as just making [Faster = Stronger] It's more of an issue of balancing [Risk = Reward], I understand that MCH has Heat Blast and Auto Crossbow, which inflates these numbers, other jobs also have abilities that inflate it to, Everything is very complex and situational in life there isn't anything that is simple.
    It's that simple, really. Risk is evaluated considering the toolkit as a whole. It's entirely possible to create slow and risky jobs (BLM) and fast but safe jobs (MCH). So at the end of the day, apm means absolutely nothing without context and I don't even know why you brought the topic up in the first place. In fact, apm is one of the things that has the least impact on jobs difficulty. Timers management and uptime (for melees and blm) are way more impactful.

    Sorry, but the way you argue about these things leads me to believe that you have very limited experience in savage or ultimate prog and jobs optimization in this game, especially when it comes to healing...the whole EF discussion is just silly.
    (3)
    Last edited by Lastelli; 03-29-2020 at 07:15 PM.

  4. #244
    Player
    Nemekh's Avatar
    Join Date
    Mar 2017
    Posts
    308
    Character
    Nemekh Kinryuu
    World
    Odin
    Main Class
    Summoner Lv 90
    Imagine playing the "decades experience main healing" card as if it meant anything for the current argument. I main healed, mostly at a world prog level, from 1999 in a game with a far more involved healing system than XIV's up until I retired due to university, but you don't see me dusting off forgotten times to that end here. Although Myon knows I'm one to enjoy reminiscing about those times just like Yoshida does when he makes the most obscure nods in PLLs. Those times were much different to be a healer than what takes place in XIV now.

    The fact of the matter is that EF has a very specific timing constraint that may or may not even matter. When you can more directly influence when regens occur then their value increases, otherwise they generally end up as overheal more than not and are not part of the healer plan. With the exception of Shiva at ~50% every encounter on a more optimised setting is going to have EF at >60-65%+ overheal. Not unlike Life Surge for our DRG in those very same logs.

    The only reason why the end HPS is a couple hundred higher is because it's on 8 players while the hps for most others is personal only. Apples to oranges. EF for me alone is lucky to be 35-75+ hps, the rest is all passive combat regen doing its thing while the healers keep on DPSing. Of all the things to get wound up about in prior posts, it's a really bizarre focus point. Just like the other forgotten point about downtime healing (imagine physick with 110k+ hp).
    (1)
    Last edited by Nemekh; 03-29-2020 at 07:31 PM.

  5. #245
    Player
    Nemekh's Avatar
    Join Date
    Mar 2017
    Posts
    308
    Character
    Nemekh Kinryuu
    World
    Odin
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Lastelli View Post
    Sorry, but the way you argue about these things leads me to believe that you have very limited experience in savage or ultimate prog and jobs optimization in this game, especially when it comes to healing...the whole EF discussion is just silly.
    Looking historical records up you're not incorrect.
    (0)
    Summoner Afficionado

    Creator of AkhMorning: https://www.akhmorning.com

  6. #246
    Player deadman1204's Avatar
    Join Date
    Feb 2019
    Posts
    285
    Character
    Fransisco Acutus
    World
    Ultros
    Main Class
    Dragoon Lv 90
    I love reading all the justifications for why "summon is fine" as they can tie or beat sam and blm. Smn needs to lose 10% to be balanced With rez, they're more powerful utility wise than alot of other classes.
    (2)

  7. #247
    Player
    Lastelli's Avatar
    Join Date
    Jun 2015
    Location
    Gridania
    Posts
    937
    Character
    Lastelli Sungsem
    World
    Ragnarok
    Main Class
    Monk Lv 90
    Quote Originally Posted by deadman1204 View Post
    I love reading all the justifications for why "summon is fine" as they can tie or beat sam and blm. Smn needs to lose 10% to be balanced With rez, they're more powerful utility wise than alot of other classes.
    Why should SMN be nerfed to the point it becomes the lowest rDPS job in the game? Also, mind sharing you main chara info? I'd like to understand if you're a new and inexperienced player or just a troll.
    (1)

  8. #248
    Player
    Kabooa's Avatar
    Join Date
    Sep 2013
    Posts
    4,391
    Character
    Jace Ossura
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 100
    Quote Originally Posted by Lastelli View Post
    Why should SMN be nerfed to the point it becomes the lowest rDPS job in the game? Also, mind sharing you main chara info? I'd like to understand if you're a new and inexperienced player or just a troll.
    Primarily because there's no reason they should be so significantly higher than Bard / Dancer, when you compare toolkits, but buffing those two up to the same level causes issues all their own.
    (0)

  9. #249
    Player
    Lastelli's Avatar
    Join Date
    Jun 2015
    Location
    Gridania
    Posts
    937
    Character
    Lastelli Sungsem
    World
    Ragnarok
    Main Class
    Monk Lv 90
    Quote Originally Posted by Kabooa View Post
    Primarily because there's no reason they should be so significantly higher than Bard / Dancer, when you compare toolkits, but buffing those two up to the same level causes issues all their own.
    By the same token, BLM should be very close to them, unless you want to argue that Raise alone justifies a 10% rDPS difference, which of course is absurd, and in any case, if 1 single Raise is worth that much, RDM chain raise should result in RDM being close to Healers' DPS level, that is even more absurd.
    Mind you, I believe having casters close to physical ranged dps would be much more reasonable than what we have now, since SMN and BLM are clearly too powerful and instead of buffing RDM, the other 2 should've been nerfed to its level instead.
    (1)
    Last edited by Lastelli; 03-30-2020 at 01:04 AM.

  10. #250
    Player
    Ramura_Sono's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    124
    Character
    R'amura Sono
    World
    Adamantoise
    Main Class
    Miner Lv 80
    Quote Originally Posted by Lastelli View Post
    Why should SMN be nerfed to the point it becomes the lowest rDPS job in the game? Also, mind sharing you main chara info? I'd like to understand if you're a new and inexperienced player or just a troll.
    While the degree to which he feels it needs to be nerfed is ludicrous, he's not wrong that it should see a reduction in damage. A reduction of 2-3% would put it in line with the other casters. It would give BLM the same lead over casters that SAM has over melee and SMN wouldn't need to lose any of it's utility.
    (0)

Page 25 of 31 FirstFirst ... 15 23 24 25 26 27 ... LastLast

Tags for this Thread