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  1. #1
    Player
    SamRF's Avatar
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    Aug 2018
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    767
    Character
    Kiro Isamu
    World
    Zodiark
    Main Class
    Marauder Lv 88
    Quote Originally Posted by ForteNightshade View Post
    This is a slippery slope fallacy. The Mogstation has been around for six years and nothing has changed. At best, you could argue they got a bit too greedy with the emotes but it still didn't impact the actual meat that is our patch cycles.
    Even if it is a slippery slope fallacy, there is always the risk that it won't be at some point in the future.

    This new Mog Station item is a good example. They would have perhaps offered it in the event itself if there was no Cash Shop.

    I think the accepted subscription cost for MMOs may be too low right now, which forces MMOs to invest more and more in Micro Transaction practices to ensure their profit. Problem is, price of MMO sub has stayed the same for a very long time while people seem not get ready to pay more for sub, despite inflation.

    If it is a slippery slope fallacy right now, I think it won't be in future.
    (1)

  2. #2
    Player
    Saefinn's Avatar
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    Aug 2013
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    1,673
    Character
    Yesunova Hotgo
    World
    Balmung
    Main Class
    Sage Lv 90
    Quote Originally Posted by SamRF View Post
    Even if it is a slippery slope fallacy, there is always the risk that it won't be at some point in the future.

    This new Mog Station item is a good example. They would have perhaps offered it in the event itself if there was no Cash Shop.

    I think the accepted subscription cost for MMOs may be too low right now, which forces MMOs to invest more and more in Micro Transaction practices to ensure their profit. Problem is, price of MMO sub has stayed the same for a very long time while people seem not get ready to pay more for sub, despite inflation.

    If it is a slippery slope fallacy right now, I think it won't be in future.
    If there is evidence that the slope is there or likely and we're heading in the direction of SE doing some big no-no's, then reasonable for us to be calling them out on it and forming an argument against their decisions for it and what it is leading to. Else we're jumping at shadows and crying wolf. And we can give the devs the benefit of the doubt that they're not EA until they show signs of well...being like EA.

    But I've been here since BETA and was around when the cash shop was announced and I know there was the worry back then we'd get some of the bad practices other companies have done when adding micro-transactions to their game (and there are plenty). And found those concerns were for nought when their practices were found to be mild and not player exploitative or to negatively impact or to enhance any person's experience of playing the game but simply aesthetics. The cash shop has been a thing for 6 and a half years now? I've not seen anything controversial done with it, sure things for people to complain about, such as price or preferring an item to have been acquirable in game. So I'm not worried about it being an issue.

    However, regarding pricing, I would agree they can be steep in places for what you get.
    (5)

  3. #3
    Player
    ForteNightshade's Avatar
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    Oct 2013
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    Limsa Lominsa
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    3,667
    Character
    Kurenai Tenshi
    World
    Cactuar
    Main Class
    Paladin Lv 100
    Quote Originally Posted by SamRF View Post
    Even if it is a slippery slope fallacy, there is always the risk that it won't be at some point in the future.

    This new Mog Station item is a good example. They would have perhaps offered it in the event itself if there was no Cash Shop.

    I think the accepted subscription cost for MMOs may be too low right now, which forces MMOs to invest more and more in Micro Transaction practices to ensure their profit. Problem is, price of MMO sub has stayed the same for a very long time while people seem not get ready to pay more for sub, despite inflation.

    If it is a slippery slope fallacy right now, I think it won't be in future.
    You're chasing shadows. There has to be some precedence otherwise you can make fallacy claims against anything.

    And no. It wouldn't have been made at all. Like I said in my previous post, the team SE has handling the MogStation are separate from the dev team. If the MogStation didn't exist, that team would be working on something else.

    This idea we'd get all the cash shop stuff in-game if it weren't for that dastardly SE needs to stop. None of it would be made at all because cash shop exclusive items are designed solely for profit. Take the profit away and what incentive does SE—who we've established is a greedy company—have to make them?

    Now this isn't to say I agree with their prices, timing or any of the such. I'm simply being pragmatic.
    (7)
    "Stand in the ashes of a trillion dead souls and ask the ghosts if honor matters."
    "The silence is your answer."


  4. #4
    Player
    Makeda's Avatar
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    Sep 2013
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    Limsa Lominsa
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    976
    Character
    Makeda Fyah
    World
    Ultros
    Main Class
    Reaper Lv 90
    Quote Originally Posted by ForteNightshade View Post
    the team SE has handling the MogStation are separate from the dev team. If the MogStation didn't exist, that team would be working on something else.
    Different skill sets.

    If they weren't working on the mogstation most of them would be in the unemployment line.

    You've got things like

    frontend developers, backend developers, platform integration engineers, project managers,
    marketers, graphic designers, story writers, game-designers, community managers, monetization teams, payment-processing engineers (I should know this one's actual name - a good friend of mine specializes in designing the engineering behind processing global payment systems),
    animators, riggers, body-modelers, face-modelers, effects modelers, static-object modelers, scene designers, etc... (a friend of mine specializes in leading a team of people who just rig faces so they can be animated in movie effects - and no his team is NOT the one that screwed up Henry Clavel's mustache - "3D modeler" is a term that covers a broad range of different specialists you have to hire separately unless you're hiring interns).

    - these are all different skill sets.

    And I'm sure that's only a small segment of the types of folks required.
    (3)
    Last edited by Makeda; 03-28-2020 at 01:47 AM.
    Striving for perfection is the path to one's downfall. 'Tis the paradox of the immaculate carrot. | Jah Bless. One God, One Aim, and One Destiny - Marcus Garvey.
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