Quote Originally Posted by Zerathor View Post
Raise shouldn't be free to own. Its not a difficult concept. Of course you don't want to use it, but its a safety net in a kit that is exclusive to healers and two dps jobs. Removing it wont change smn numbers, and thats exactly what I want, because where they are is perfectly fine, if they didn't have access to raise.
I'd be fine just letting it be the 'flavor of the season' if it hadn't already been the flavor of the last entire expansion, that had a mild hiccup in the first patch of shadowbringers that was fixed before TEA came out. The trend seems to always be make smn the flavor of the game, and I don't care for that. You are correct though, the balance gap between jobs (aside phys range) is pretty good atm. With that one tweak to smn, I'd say it'd be golden.
You remove Raise, Summoner still continues to be that "(low) utility caster with good mobility (since people like to factor mobility with job balancing)", and Black Mages will still complain about why it's doing better than them when they have no utility and have less mobility, so it won't change things. Not a difficult concept to grasp, either.

The more logical and fair thing to do is to simply nerf Summoner so it's slightly below the selfish DPS jobs.