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  1. #10
    Player
    Myon88's Avatar
    Join Date
    Jul 2015
    Posts
    840
    Character
    Myon Miya
    World
    Tonberry
    Main Class
    Viper Lv 100
    Quote Originally Posted by Kabooa View Post
    TLDR; Get rid of the raise.
    I could be all for this, but I hope you've made peace with the ramifications that will have on intra-caster balance. That is to say, there will no longer be any justification for red mage and summoner to not be doing black mage level dps.

    Not the current status quo where rdm is 92% of a blm and smn is 95% of a blm (and only appears to outdps it on a certain site because of adds padding). They will be 100% blms, or conversely blm will be nerfed down to their level, and perhaps the entire caster role will be rebalanced around a lower ceiling like the ranged now. After all, if we had all three casters actually capable of doing black mage level dps, the melees and ranged would be in the doghouse even more than they currently are.

    How much do you wanna bet though, that the complaints will simply change tack to some other issue. Maybe now it's black mage has to 'work too hard' for the same level of dps, or summoner can dot too well on a bunch of irrelevant fights (just like people are calling dungeon content irrelevant above me). Let it not be said that I didn't call it. Because like I said, some people don't actually want balance, they're just looking out for themselves.

    Whatever the case it will be a loss for the game overall. Raise is a big part of why the casters are the most diverse, well designed, and impactful roles in the game right now. And it isn't actually unbalanced, people are just bad or unwilling to play to their respective niches. Watering things down is how you end up with the milquetoast state of the ranged today, where no one really excels in anything and everyone can do the same thing everyone else can. And all this just to attempt to satisfy the crowd that only sees the game as a raiding numbers game. I play blm in speedruns, or dungeons and hunts where the other two fall short. I play rdm in prog and stuff like palace and eureka. And I guess I'm a pretty good summoner too. Ironic isn't it? Despite having the most raiding experience here I also have the most holistic outlook on the game.

    Quote Originally Posted by SpeckledBurd View Post
    It being the least played job in all content other than TEA shouldn't be a surprise to anyone who's paid attention to it.
    Yes, that's what I said didn't I? There are many reasons why people like or dislike jobs, they're not actuaries that just pick the best one from a pure utilitarian standpoint or something.

    And I think I know a thing or two about failures of design yes. This is as good a time as any to remind all of you that during the 2019 media tour 2 months before the launch of Shadowbringers, I (and a couple of my peers) was in here warning of the colossal disaster in store for us that was 5.0-5.1 summoner. I appreciate you giving others the run down on monk, and instead of doing the same I will simply link the same thread I started 9 months ago: https://forum.square-enix.com/ffxiv/...-for-the-worse
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    Last edited by Myon88; 03-18-2020 at 08:54 AM.

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