Page 3 of 4 FirstFirst 1 2 3 4 LastLast
Results 21 to 30 of 36
  1. #21
    Player Reap00's Avatar
    Join Date
    Aug 2013
    Posts
    998
    Character
    Riamara Skye
    World
    Marilith
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Kalise View Post
    They won't be ending FFXIV any time soon.

    Though, most likely the reason for it ending will be due to how annoying it'll get having to work with the spaghetti code and all the limitations it imposes on the devs.

    Even then, it'll probably continue on in a sort of maintenance mode, so long as people will play it.

    As for a new FF MMO, be it XIV-2 or otherwise... That will depend entirely on whether SE deems it potentially lucrative enough to sink the vast amounts of money that creating an MMO from scratch requires. Which, given how XIV 1.0 turned out, probably makes them a little more cautious about greenlighting MMO's.

    How likely they will consider it is hard to say, but they already run XIV under less than its potential because they want to earn maximum profits off it meaning that the devs have to be really critical about what they spend time and money on developing (Including spending their own free time, as was the case for the few Viera and Hrothgar glasses and stuff). Otherwise, if given free control and a higher portion of its earnings to spend, its possible that they could have a team (Or teams) working on rewriting the code in order to make "XIV-2" without having to completely start the game over from scratch.
    The game was rewritten from the ground up when ffxiv 2.0 launched. Stop with the spaghetti code garbage.
    (3)

  2. #22
    Player
    SamRF's Avatar
    Join Date
    Aug 2018
    Posts
    767
    Character
    Kiro Isamu
    World
    Zodiark
    Main Class
    Marauder Lv 86
    Quote Originally Posted by TheMightyMollusk View Post
    So, the first half of FF13?
    Not turned based but instances similar to FFXIV dungeons/raids/trials, focusing all development on that. Use ARPG type of progression (Path of Exile, Diablo, ..) with 1 hub where you'll be refining your gear and stuff and all else will be instanced content to be done in party like FFXIV instances. Do still greatly resemble the holy trinity (tank+healer+dps).

    To keep the Final Fantasy flavor, have a deep story purely told with cut scenes, like you have in fighting games (Mortal Combat, ...).

    I know this is too much of a niche game to be successful, but I'd play the heck out of that.
    (0)

  3. #23
    Player
    Saccharin's Avatar
    Join Date
    Aug 2013
    Posts
    1,128
    Character
    Blue Kitty
    World
    Moogle
    Main Class
    Conjurer Lv 84
    Quote Originally Posted by Derio View Post
    If anything once ffxi dies off then possible ff17 could be the next MMO. However ffxiv is going super strong. If anything I would like for them to get enough dev support to overhaul the game's graphics and shading and fix alot of things they cant due to the early code from 1.0
    The game was rewritten by a completely different team.

    The 'limitations' have nothing to do with 1.0 but are there because the code was rewritten poorly. When they 'emulated WoW they also 'emulated' the 2004 code it seems.


    The graphics will stay the same as they are but with small improvements because it means that they can give a uniform experience from the console to PC. We dont have addons because Sony dont want player made content running on their platform.

    Quote Originally Posted by Enkidoh View Post
    I've already said it but I will say it again, SE are highly unlikely to invest in developing a new FF MMORPG - the market for new MMOs had already stagnated, and with the global economy in complete meltdown SE simply are not going to take a risky gamble on a long and costly MMORPG development project that is likely to blow up in their face and bring them crashing down in flames, it happened to them once already with FFXIV 1.0, and unlike ARR which turned things around, there would be no possibility of salvaging such a hypothetical game with a reboot this time.
    1.0 they made a FF11 HD and the MMO market had changed by then. Players expect a well done FF WoW-clone and that's what we got and it's successful.

    The market is fine. If you notice when they release numbers it's always the (misleading) total accounts made not the concurrent player base - the real one that matters.

    I seriously doubt that we have more than a million concurrent players and that is successful! The problem other studios had is that they expected WoW numbers and if they didn't materialise they pulled funding and they died a slow content drought death.

    They probably could make a new FF MMO as these ones tend toward the fantasy genre so it's possible to have a future or present based type. It's a lot of work but it's a good stream of income, particularly if you milk the payer base with the Mogstation and extra subs for features the game should have.
    (1)

  4. #24
    Player
    Bright-Flower's Avatar
    Join Date
    Jul 2018
    Posts
    2,828
    Character
    Nyr Ardyne
    World
    Balmung
    Main Class
    Paladin Lv 100
    Quote Originally Posted by TheMightyMollusk View Post
    I kind of expect it to end when we get to level 100 (in other words, two more expansions), then go into maintenance mode like XI. I sincerely hope it doesn't just drag on forever like WoW.
    Why stop at 100? WoW certainly didn't. There's really no reason to arbitrarily stop at 100. Sure, the game will eventually go into mmaint mode with no new expansions/content. But doing it at level 100 feels really arbitrary. The only reason they'll stop making expansions is when the game isn't financially viable enough to invest in them.

    Even if they just decide 'nah this is far enough' there's really no reason to have that specifically be 100 and not say, 110 or 120 etc. Or even 90 if they wrapped up this current overarching plot next expansion.
    (0)
    Last edited by Bright-Flower; 03-18-2020 at 02:02 AM.

  5. #25
    Player
    Kalise's Avatar
    Join Date
    Dec 2018
    Posts
    1,784
    Character
    Kalise Relanah
    World
    Cerberus
    Main Class
    Gunbreaker Lv 80
    Quote Originally Posted by Reap00 View Post
    The game was rewritten from the ground up when ffxiv 2.0 launched. Stop with the spaghetti code garbage.
    No it wasn't lol.

    It was created based on the 1.0 systems. The devs have literally said that themselves.

    It's also the reason why various systems exist in the game, such as how combat functions, how the character creation functions, how inventory functions etc.

    Unless you believe it's possible to completely code an entire MMO from scratch in only a single year, which is laughable, when most games are in development for several years before release.
    (7)

  6. #26
    Player
    BiddyBatnana's Avatar
    Join Date
    Feb 2019
    Location
    Garlemald Empire
    Posts
    243
    Character
    Biddy Batnana
    World
    Moogle
    Main Class
    Thaumaturge Lv 94
    The limitation on the 2.0 are really starting to show and even the devs feel restricted within their work for improvement. (they need to cheat to actually adapt new features into the game (for example the capes)).
    Either the game will end like FFXI or they will make a new (MMO)RPG game based on FFXIV without the constrain of the 1.0 IMO
    But once again SE is quiet about a new FF title so.. Meh
    (0)

  7. #27
    Player
    TheMightyMollusk's Avatar
    Join Date
    May 2018
    Posts
    7,421
    Character
    Iyami Galvayra
    World
    Cactuar
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Bright-Flower View Post
    Why stop at 100? WoW certainly didn't. There's really no reason to arbitrarily stop at 100. Sure, the game will eventually go into mmaint mode with no new expansions/content. But doing it at level 100 feels really arbitrary. The only reason they'll stop making expansions is when the game isn't financially viable enough to invest in them.

    Even if they just decide 'nah this is far enough' there's really no reason to have that specifically be 100 and not say, 110 or 120 etc. Or even 90 if they wrapped up this current overarching plot next expansion.
    Eh, just seems like a nice round number to me. But if you consider how long an expansion typically runs, that puts the game another six or seven years out.

    And I wouldn't take WoW's eternal refusal to die as a good indication of what to do. WoW's story has gone to total crap over the years.
    (1)

  8. #28
    Player
    WrenElessedil's Avatar
    Join Date
    Sep 2019
    Location
    Ul'dah
    Posts
    99
    Character
    Wren Elessedil
    World
    Leviathan
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Saccharin View Post
    It's not possible to get a sequel to an MMO; an expansion is as close as a sequel you will get.
    Guild Wars 2? Ragnarok Online 2?
    (2)

  9. #29
    Player
    Delis's Avatar
    Join Date
    Aug 2013
    Posts
    330
    Character
    Mari Yumishi
    World
    Faerie
    Main Class
    Warrior Lv 100
    Quote Originally Posted by WrenElessedil View Post
    Guild Wars 2? Ragnarok Online 2?
    Also EverQuest 2
    (2)

  10. #30
    Player
    MrPresident's Avatar
    Join Date
    Mar 2016
    Posts
    329
    Character
    Casper Colt
    World
    Cerberus
    Main Class
    Summoner Lv 90
    I don’t think we will ever get a direct sequel to FF14, but I’m also not as sure as others seem to be this game has that much longevity left. Even with the upgrade from PS3 to PS4 the game is still starting to look a little dated and as much as I enjoy it, and definitely am excited where the story is heading, I think we will probably see one or two more main expansions then maybe a mini one to tie up loose ends.

    I don’t think the servers are being turned off any time soon or anything like that but they’ll want to build a new MMO to replace this one, like they did with 11, sooner rather than later I think.
    (0)

Page 3 of 4 FirstFirst 1 2 3 4 LastLast