Quote Originally Posted by Granyala View Post
Bleargh.
Stupid against the clock zergfests are not things I miss from that game.
I like the concept of mobs hitting harder / getting cool abilities but the whole speed rush thing is such a turn off.

Give me brutal dungeons with the slow, tactical approach... and a guild to run them with.
They do not have to make the speed run aspect a primary part of it, granted that is the aspect I enjoyed most, even if they did not tie anything in regards to finishing it quickly I would still try to speed clear it. I just wish we had harder small form content idc what form it takes be it deep dungeons, mythic dunegons, or simply ultimate difficulty dungeons that vomits mechanics at you.