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  1. #131
    Player
    DPZ2's Avatar
    Join Date
    Feb 2015
    Posts
    2,613
    Character
    Dal S'ta
    World
    Gilgamesh
    Main Class
    Bard Lv 97
    Quote Originally Posted by RitsukoSonoda View Post
    I've been gaming in general for close to 40. Games in general have been getting easier and that decline really started when companies started pandering to noisy minorities of their playerbase that wouldn't stop crying on the internet.
    So, basically, for the past quarter century.

    Your reminiscence of past MMOs may be fond, but I remember the frustration of spending two days trying to figure out where to swim to reach the half-an-amulet necessary for Druid water-form. Folks didn't read quest text back then either.

    Dropping the slot car race track design of instances wouldn't result in better, more interesting instances. For an example, I refer you to the circa 2008 version of the Mauradon dungeon, including the map. It results in a long journey, frought with an almost guaranteed 30 minutes of getting lost/having to backtrack, or abandon the instance after an hour. Or the new-and-improved slot car race track design of Mauradon.
    (0)

  2. #132
    Player
    Lium's Avatar
    Join Date
    Oct 2013
    Posts
    1,026
    Character
    Brielle Artemus
    World
    Exodus
    Main Class
    Viper Lv 100
    Those of you saying FFXIV is easy once you memorize the mechanics on boss fights...uh...well, you literally just described every video game ever.

    Seriously.
    (4)

  3. #133
    Player
    dinnertime's Avatar
    Join Date
    Mar 2015
    Posts
    1,300
    Character
    Aurelius Lyon
    World
    Balmung
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Lium View Post
    Those of you saying FFXIV is easy once you memorize the mechanics on boss fights...uh...well, you literally just described every video game ever.

    Seriously.
    There's also the fact that boss fights are heavily scripted so they will do the same routine every encounter without fail unless you skip/cheese mechanics. It makes the game feel...predictable.
    (1)

  4. #134
    Player

    Join Date
    Nov 2018
    Posts
    1,706
    Quote Originally Posted by dinnertime View Post
    There's also the fact that boss fights are heavily scripted so they will do the same routine every encounter without fail unless you skip/cheese mechanics. It makes the game feel...predictable.
    It's a great learning tool.
    (0)

  5. #135
    Player
    Barraind's Avatar
    Join Date
    Sep 2018
    Posts
    1,113
    Character
    Barraind Faylestar
    World
    Coeurl
    Main Class
    Paladin Lv 90
    Oh, you mean like how SAMs rotation currently relies on incredibly tight timings of your rotation or you risk losing tons of dps due to skills not lining up?
    No, it's not at all like that.

    A samurai who clips a few skills is still pulling competitive damage.

    Feral druids who had ping above a certain number were doing damage so much lower than other dps that they either had to reroll to something else, sit on raids, or learn how to heal.

    We're talking like "I might sneeze a few times before this boss dies, so I'll be doing tank dps" on a class that also had to effectively use double to triple the consumables of caster dps.
    (0)

  6. #136
    Player
    Lium's Avatar
    Join Date
    Oct 2013
    Posts
    1,026
    Character
    Brielle Artemus
    World
    Exodus
    Main Class
    Viper Lv 100
    Quote Originally Posted by dinnertime View Post
    There's also the fact that boss fights are heavily scripted so they will do the same routine every encounter without fail unless you skip/cheese mechanics. It makes the game feel...predictable.
    Again, that's every video game ever. And I'm not even trying to be snarky. Just stating a fact. Super Mario Brothers on NES was easy once you memorized the levels and the mechanics. So was Contra and Castlevania. You can go all the way back to Donkey Kong and Pac-Man. Dragon's Lair and Space Ace were the first animated games. They were as intimidating as they were cool.

    Until you realized it was all a matter of simply memorizing the moves.

    The point is, every scripted video game ever becomes trivial if you memorize the mechanics involved. The only games that can legitimately be unpredictable are PvP and sports games, where you are competing against other humans. So, saying FFXIV is easy once you know how it works doesn't really hold water because you can say that about virtually every game.
    (2)

  7. #137
    Player
    dinnertime's Avatar
    Join Date
    Mar 2015
    Posts
    1,300
    Character
    Aurelius Lyon
    World
    Balmung
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Lium View Post
    The point is, every scripted video game ever becomes trivial if you memorize the mechanics involved. The only games that can legitimately be unpredictable are PvP and sports games, where you are competing against other humans. So, saying FFXIV is easy once you know how it works doesn't really hold water because you can say that about virtually every game.
    ...Which really doesn't disregard FFXIV being an easy game then? Basically you're saying every other game is easy because of that, and FFXIV is the same. So how does that make FFXIV different then?
    I'm personally not saying that FFXIV is easy though, but that's a pretty contradictory statement.
    (0)

  8. #138
    Player
    Dakuryon's Avatar
    Join Date
    Jan 2020
    Posts
    105
    Character
    Chanai Malqir
    World
    Zalera
    Main Class
    Culinarian Lv 52
    Ngl, at first I thought this thread title said sexy instead of easy so I was like, "Wellll, just look at the army of waifus and husbandos SE keeps throwing at us!"
    (2)

  9. #139
    Player
    xxvaynxx's Avatar
    Join Date
    Oct 2013
    Posts
    687
    Character
    Oniwori Kiyuromi
    World
    Balmung
    Main Class
    Samurai Lv 100
    Quote Originally Posted by NessaWyvern View Post
    Can confirm, I am not that good at the game, even after 7 years, and I have quite a bit of ping, and even I managed to pull an orange deeps in casual content, which I don’t use food or pots for.

    I am kinda depressed that my only orange (I think) is on ingles, of all things, lol
    Not sure if someone already replied to this. But I'd its casual content then yes it is easier to get an orange but not to burst anybody bubble but its because the higher skilled players don't bother with ex primals usually. Only a hand full go outta their way to sit and parse an ex primal.


    If you want to test your skill and knowledge of the fight, savage is where its at.
    Not ex primals and especially 24man.
    (1)

  10. #140
    Player
    Lium's Avatar
    Join Date
    Oct 2013
    Posts
    1,026
    Character
    Brielle Artemus
    World
    Exodus
    Main Class
    Viper Lv 100
    Quote Originally Posted by dinnertime View Post
    ...Which really doesn't disregard FFXIV being an easy game then? Basically you're saying every other game is easy because of that, and FFXIV is the same. So how does that make FFXIV different then?
    I'm personally not saying that FFXIV is easy though, but that's a pretty contradictory statement.
    What I'm saying is, the counterargument being used by some in this thread, that FFXIV is easy once you memorize boss mechanics, isn't really a counterargument at all, because you can say that about, essentially, any game ever made. That still doesn't mean FFXIV isn't more challenging than a game like WoW.

    It just means it becomes easier when you memorize things. But again, so is, like, everything in life.
    (6)

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