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  1. #1
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    Quote Originally Posted by sauc View Post
    Yep I agree with you, if you don't like dungeons you shouldn't have to either. And I'm thinking that's one of the reasons they created trusts too, so they feel more like your usual msq instanced events than a dungeon.

    Dungeons don't have to be tied to the msq either that's just something square ended up doing. I can go into blackrock depths despite never having done searing gorge or burning steppes, but if I do want to know why I'm in there,I can go find out.
    And that messes with the story. You want to do roulette, but you just reached a level that could get you a dungeon that you haven't done the story for (if there is one), there goes that roulette if you want to experience the story going into that dungeon.

    And no, I don't think that dungeon should be optional. There are plenty of single player activities in this game.
    (4)

  2. #2
    Player
    sauc's Avatar
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    Mar 2019
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    56
    Character
    Avila Blacke
    World
    Midgardsormr
    Main Class
    Dragoon Lv 100
    Quote Originally Posted by linay View Post
    And that messes with the story. You want to do roulette, but you just reached a level that could get you a dungeon that you haven't done the story for (if there is one), there goes that roulette if you want to experience the story going into that dungeon.

    And no, I don't think that dungeon should be optional. There are plenty of single player activities in this game.
    You're saying there's a large amount of people out there who would have their gaming experience ruined to the point of quitting over the fact that their dungeon,which they can still manually queue for, wasn't COMPLETELY chronological? If it's truly gamebreaking that much they can just leave. The thing even explains to you what the roulette does and shows you everything that's unlocked. What is someone doing rouletting in the first place anyway if they are all about the msq. This whole situation seems like some extreme cherry picked outlier.

    It's only going to get worse as time goes on by the way, 6 years from now no amount of arr trimming will make up for having to go through 6 expansions before reaching endgame, it's not something they can keep ignoring.

    Other games solve that problem by reducing the exp required to level or giving you a higher level character or whatever, but that's not helpful here since all it does is make you outlevel the msq that you have to do anyway.That's what road to 60 did for me when I started. Is the plan to just keep trimming and trimming and trimming until the story is a just a former shell of itself?
    (2)

  3. #3
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    Quote Originally Posted by sauc View Post
    You're saying there's a large amount of people out there who would have their gaming experience ruined to the point of quitting over the fact that their dungeon,which they can still manually queue for, wasn't COMPLETELY chronological? If it's truly gamebreaking that much they can just leave. The thing even explains to you what the roulette does and shows you everything that's unlocked. What is someone doing rouletting in the first place anyway if they are all about the msq. This whole situation seems like some extreme cherry picked outlier.
    Roulette is one main way of gearing and leveling in this game. It shows how this change would affect people who do care about story. Just leave after you've entered a dungeon is not a solution.

    It's only going to get worse as time goes on by the way, 6 years from now no amount of arr trimming will make up for having to go through 6 expansions before reaching endgame, it's not something they can keep ignoring.

    Other games solve that problem by reducing the exp required to level or giving you a higher level character or whatever, but that's not helpful here since all it does is make you outlevel the msq that you have to do anyway.That's what road to 60 did for me when I started. Is the plan to just keep trimming and trimming and trimming until the story is a just a former shell of itself?
    I don't see a problem. You do the story once per character or buy a jump potion.
    (0)

  4. #4
    Player
    sauc's Avatar
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    Mar 2019
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    56
    Character
    Avila Blacke
    World
    Midgardsormr
    Main Class
    Dragoon Lv 100
    Quote Originally Posted by linay View Post
    Roulette is one main way of gearing and leveling in this game. It shows how this change would affect people who do care about story. Just leave after you've entered a dungeon is not a solution.

    I don't see a problem. You do the story once per character or buy a jump potion.
    Well, they are already trimming it so you may not see a problem, but square clearly does, and eventually they will have to do it again
    (1)

  5. #5
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    Quote Originally Posted by sauc View Post
    Well, they are already trimming it so you may not see a problem, but square clearly does, and eventually they will have to do it again
    Trimming is not necessarily making MSQ optional to unlock content. It's shortening what is in the MSQ, which I support.

    At least, that's from what I can gather. We'll find out more details when they're ready to tell us.
    (5)

  6. #6
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    Enla's Avatar
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    Sep 2015
    Location
    Gridania
    Posts
    2,748
    Character
    Crushing Fatigue
    World
    Balmung
    Main Class
    Scholar Lv 70
    Quote Originally Posted by linay View Post
    Trimming is not necessarily making MSQ optional to unlock content. It's shortening what is in the MSQ, which I support.

    At least, that's from what I can gather. We'll find out more details when they're ready to tell us.
    This.

    And shortening a part they've gotten complaints over for years. A part where the story literally stops and says 'hey let's ignore the story and take you to this area because our team didn't quite understand how to meaningfully get the player through each set piece organically at the time'. To the tune of over 100+ quests where nothing of value would be lost if they were condensed because that was just how badly the story was integrated. No one I've met has demanded that HW and onward be trimmed down because none of the subsequent expansions have that problem. People's issues with ARR wasn't that they wanted it to be optional or that it took too long but that it took too long for literally no reason and was basically the equivalent of a 700 page novel that could safely be edited down into 200 pages without losing a single narrative beat. With that issue apparently slated to be fixed there is unlikely to be any retrofitting going forward.

    If people think them doing basic editing work on the story is some hint or proof that SE is going to suddenly make the story optional then they've drunk a bit too much of their own koolaid and aren't paying a lick of attention to the reasons why that change is being implemented. Also, again, SE is notoriously greedy. People are out of their minds if they think they'll integrate story skips for free when that is a solid source of revenue for them to profit of people being impatient.
    (2)
    Last edited by Enla; 02-26-2020 at 07:37 PM.

  7. #7
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    Zanarkand-Ronso's Avatar
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    Mar 2019
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    Character
    Johanna Yevon
    World
    Adamantoise
    Main Class
    White Mage Lv 100
    Quote Originally Posted by linay View Post
    Trimming is not necessarily making MSQ optional to unlock content. It's shortening what is in the MSQ, which I support.

    At least, that's from what I can gather. We'll find out more details when they're ready to tell us.
    The Whole Trimming thing is to Shorten the Post ARR Vanilla MSQ.
    Its to shorten the storyline of The Seventh Astral Era leading to Heavensward, because its a LONG F-ing Drag that people have complained about.
    (2)