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  1. #1
    Player
    SamRF's Avatar
    Join Date
    Aug 2018
    Posts
    767
    Character
    Kiro Isamu
    World
    Zodiark
    Main Class
    Marauder Lv 88
    Quote Originally Posted by 347SPECTRE View Post
    Let me get the popcorn. Who wants butter?
    Why is this suggestion considered controversial to you? It seems fairly innocent to me, being a voluntary option (it's not like it's changing how players present themselves like the hide glamour thread). Feel free to make me aware of any considerations I may not be taking into account. Is there some kind of (ethical) principle that I'm overlooking?
    (4)

  2. #2
    Player
    Krotoan's Avatar
    Join Date
    May 2013
    Posts
    3,591
    Character
    Krotoan Argaviel
    World
    Sargatanas
    Main Class
    Reaper Lv 100
    Quote Originally Posted by SamRF View Post
    Why is this suggestion considered controversial to you? It seems fairly innocent to me, being a voluntary option (it's not like it's changing how players present themselves like the hide glamour thread). Feel free to make me aware of any considerations I may not be taking into account. Is there some kind of (ethical) principle that I'm overlooking?
    Ethics no. Floodgates of people in later instances who have no idea what they're doing? Yes.
    (15)
    WHERE IS THIS KETTLE EVERYONE KEEPS INTRODUCING ME TO?

  3. #3
    Player
    Avidria's Avatar
    Join Date
    Sep 2015
    Location
    Gridania
    Posts
    1,724
    Character
    Avi Taro
    World
    Behemoth
    Main Class
    Bard Lv 100
    Quote Originally Posted by Krotoan View Post
    Ethics no. Floodgates of people in later instances who have no idea what they're doing? Yes.
    Are you implying there isn't already a sea of people at max level who have absolutely no idea what they're doing? I mean, who exactly does the msq even actually gate? Maybe like, a small handful of people, considering we have the echo and very easy settings on solo duties now. I'm pretty sure the only thing msq scenarios have taught me as that SE has been improving their use of npcs in fights over the years (imo) and that I freaking hate pointlessly long drawn out fights where I only get to use three or four buttons (*cough*Ranjit*cough*)
    (8)
    "Run when you have to, fight when you must, rest when you can." - Elyas Machera, The Wheel of Time

  4. #4
    Player
    Krotoan's Avatar
    Join Date
    May 2013
    Posts
    3,591
    Character
    Krotoan Argaviel
    World
    Sargatanas
    Main Class
    Reaper Lv 100
    Quote Originally Posted by Avidria View Post
    Are you implying there isn't already a sea of people at max level who have absolutely no idea what they're doing? I mean, who exactly does the msq even actually gate? Maybe like, a small handful of people, considering we have the echo and very easy settings on solo duties now. I'm pretty sure the only thing msq scenarios have taught me as that SE has been improving their use of npcs in fights over the years (imo) and that I freaking hate pointlessly long drawn out fights where I only get to use three or four buttons (*cough*Ranjit*cough*)
    I'm implying the proposed idea would make it even worse. Currently at least the people who wander into level 70 instances with tank stance off or ice-mageing it up or running in little confused circles when they get certain markers have paid for that privilege and that pricetag makes it unattractive for some people.
    (1)
    WHERE IS THIS KETTLE EVERYONE KEEPS INTRODUCING ME TO?

  5. #5
    Player
    dangadget's Avatar
    Join Date
    May 2019
    Posts
    78
    Character
    Lysander Deschaine
    World
    Coeurl
    Main Class
    Miner Lv 80
    Quote Originally Posted by SamRF View Post
    Why is this suggestion considered controversial to you? It seems fairly innocent to me, being a voluntary option (it's not like it's changing how players present themselves like the hide glamour thread). Feel free to make me aware of any considerations I may not be taking into account. Is there some kind of (ethical) principle that I'm overlooking?
    Because this suggestion would fundamentally alter the culture of the game, and as many have pointed out, that story-driven experience is the main draw for them.
    There really isn't that much of a desire or need to appeal to a playerbase who would actively dislike what makes FF14 unique and appealing to a vast majority of the existing fans.
    (4)

  6. #6
    Player
    DynnDiablos's Avatar
    Join Date
    Mar 2019
    Posts
    1,166
    Character
    Shai Rae
    World
    Seraph
    Main Class
    Dancer Lv 100
    This is a STORY-DRIVEN game, period. Regardless of being an MMO, it is based on a very prominent story and that won't change, period.
    (20)
    "The worst foe lies within the self."

  7. #7
    Player
    Fynlar's Avatar
    Join Date
    Jan 2014
    Posts
    2,998
    Character
    Fynlar Eira
    World
    Hyperion
    Main Class
    Red Mage Lv 100
    I think this game is missing out on a lot of new players because of the MSQ barrier.
    Which is fine. Not everyone has to like this game, or any other game. There's a number of critically acclaimed games that I happen to dislike.

    It's a story driven MMO and it's something they ought to learn before they get too invested.
    (14)

  8. #8
    Player
    Latarma's Avatar
    Join Date
    Jun 2012
    Location
    Limsa Lominsa
    Posts
    166
    Character
    Latarma Asura
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 90
    Quote Originally Posted by 347SPECTRE View Post
    Let me get the popcorn. Who wants butter?
    butter please also on topic you can story skip as people have said hence unlocking stuff with out MSQ
    (2)

  9. #9
    Player
    ElciaDeiLinus's Avatar
    Join Date
    Mar 2015
    Location
    Limsa
    Posts
    259
    Character
    Elcia Deilinus
    World
    Balmung
    Main Class
    Arcanist Lv 90
    Pretty much every MMO has a form of gating- as in you have to do something in order to proceed to something else. Usually that involves a considerable amount of grinding to hit end level, another considerable amount of grinding to get geared, and often another set for attunements or necessary items to do the only part of the game that matters (raiding).

    I feel like the MSQ is an alternative to forced grind, and a really good one. It also feels like the MSQ, crafting, early dungeons/eikons/raids aren't just meant to be barriers to the real part of the game (end game raiding), but are meant to be part of the game itself.

    Perhaps if this was the typical 'endgame content is all that matters' game I could see all the other content as something that needs to be skipped, but to me the MSQ feels like an important part of the game not just a grind meant to slow you down like most levelling systems in MMOs.
    (5)

  10. #10
    Player
    SamRF's Avatar
    Join Date
    Aug 2018
    Posts
    767
    Character
    Kiro Isamu
    World
    Zodiark
    Main Class
    Marauder Lv 88
    Quote Originally Posted by ElciaDeiLinus View Post
    Perhaps if this was the typical 'endgame content is all that matters' game I could see all the other content as something that needs to be skipped, but to me the MSQ feels like an important part of the game not just a grind meant to slow you down like most levelling systems in MMOs.
    Tbh that is kind of a good point. I'm not sure actually how my relationship with MSQ would change if this option is implemented. While I'm pretty sure I would never use this option, it could be that I'd enjoy MSQ less because I'm seeing it as something redundant instead of a mandatory/crucial part of the game.
    (0)

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