Quote Originally Posted by DumdogsWorld View Post
Computers that never get more than 15 FPS are one thing, but I would like more MMOs to remember that some people simply prefer FPS to graphics quality.

If I can't get 60 FPS in a game, I turn something graphical off. If I still don't reach 60 FPS, I keep turning stuff off until I do.

And no, it isn't entirely a matter of the user's hardware being under the minimum specs because the minimum specs are designed with a certain level of predicted margin.

If you have a bridge with a total, overall weight limit of 20 tons and 30 1-ton cars drive over it and cause it to break, then it might have been better to build a stronger bridge. I get high framerates in instances and massive lag spikes in populated cities like Limsa.
The game is almost 7 years old now - If a PC can't run the game, it simply wasn't designed for it and either needs to be upgraded or replaced. Nothing has changed with how they render the graphics or how intense the graphics are, the game still uses the same engine and the same API as it has for almost 3 years. Your friend knew the system requirements for the game, its on any store page you buy it from, and every expansion has a free to download benchmarking tool that's released a month or more before the expansion is released. This is not the games fault, and thus not something they need to fix.

Quote Originally Posted by Penthea View Post
Benchmarks are more of an indication of potential performance than an actual undisputed grade. The only true test is playing the actual game.
Not really, Benchmarks are designed as a WORST CASE SCENARIO, they're designed to test and thus they stress the machine to the limit of its capabilities of running the software. That's why its called a "Benchmark" and not a "Software that will show you what you MIGHT get"