Results 1 to 10 of 48

Hybrid View

  1. #1
    Player
    Valkyrie_Lenneth's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    8,037
    Character
    Lynne Asteria
    World
    Jenova
    Main Class
    Viper Lv 100
    Quote Originally Posted by Tlamila View Post
    Since oddly enough there is no discussion about it yet, and the patch notes are out.

    RDM buff is so tiny, I don't know what else we could have expected.
    BLM and WHM AoE nerfed for less than 4 targets. Yuppy.
    Ummm. You misread those. BLM and WHM were buffed, not nerfed...

    The reduction of potency is fixed to 25% of max potency after the first mob. aka the skills do 75% damage to all additional enemies. Not 25% dmg to all additional enemies.
    (4)
    Last edited by Valkyrie_Lenneth; 02-18-2020 at 03:00 PM.

  2. #2
    Player
    Tlamila's Avatar
    Join Date
    Sep 2013
    Posts
    1,469
    Character
    Ainslie Tinley
    World
    Omega
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Valkyrie_Lenneth View Post
    Ummm. You misread those. BLM and WHM were buffed, not nerfed...
    No. It's a fixed reduction of 25% after the first enemy. So "10% less for the second, 20% less for the third," now becomes 25% less. Only from the 4th target on it's a buff.

    I actually read it as a buff too at first, but someone made me notice it wasn't.
    (9)

  3. #3
    Player
    Packetdancer's Avatar
    Join Date
    Oct 2019
    Location
    Gridania
    Posts
    1,948
    Character
    Khit Amariyo
    World
    Leviathan
    Main Class
    Sage Lv 100
    Quote Originally Posted by Tlamila View Post
    No. It's a fixed reduction of 25% after the first enemy. So "10% less for the second, 20% less for the third," now becomes 25% less. Only from the 4th target on it's a buff.

    I actually read it as a buff too at first, but someone made me notice it wasn't.
    I mean, yes, but I find that generally I'm either targeting one thing with Misery during a boss fight (in which case this changes absolutely nothing) or I'm targeting one of about eight mobs all huddled into a pile trying to chew on the tank's face after a wall-to-wall pull, in which case this ends up being a net buff in terms of damage to the entire cluster. In the scenario where you have only a handful of mobs, yeah, it's a nerf, but I think in common use cases—at least in my common use cases—it's going to work out as worst-case a total wash, and best case a buff.
    (1)