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  1. #141
    Player Fourbestintoner's Avatar
    Join Date
    Sep 2015
    Posts
    758
    Character
    Melodiane Valerian
    World
    Masamune
    Main Class
    Black Mage Lv 42
    Keep doing it, new tanks must learn the hard way what they can take or they never will, people afraid of taking damage have no business tanking.
    (7)

  2. #142
    Player
    AngelCheese77's Avatar
    Join Date
    Sep 2017
    Location
    Gridania
    Posts
    1,002
    Character
    Bjartur Arnason
    World
    Coeurl
    Main Class
    White Mage Lv 97
    Heh love how the edited their first post after realizing people don't agree with the OP.
    (1)

  3. #143
    Player
    SamRF's Avatar
    Join Date
    Aug 2018
    Posts
    767
    Character
    Kiro Isamu
    World
    Zodiark
    Main Class
    Marauder Lv 88
    Quote Originally Posted by AngelCheese77 View Post
    Heh love how the edited their first post after realizing people don't agree with the OP.
    I didn't edit anything from the original post. What's under "edit:" I added. What's under "Original Post:" is unchanged since the start of thread. You can see the edit history yourself.
    (0)

  4. #144
    Player
    Enla's Avatar
    Join Date
    Sep 2015
    Location
    Gridania
    Posts
    2,748
    Character
    Crushing Fatigue
    World
    Balmung
    Main Class
    Scholar Lv 70
    Quote Originally Posted by Fourbestintoner View Post
    Keep doing it, new tanks must learn the hard way what they can take or they never will, people afraid of taking damage have no business tanking.
    And people wonder why tank anxiety is a thing. It's not your job to teach people the 'hard way'.
    (11)

  5. #145
    Player
    Sophie_Lo's Avatar
    Join Date
    Jun 2019
    Posts
    80
    Character
    Gryne Ghota
    World
    Mateus
    Main Class
    Warrior Lv 90
    We're still attempting to champion the whole "healer thinks they're a tank" thing?

    Really? o_O
    (10)

  6. 02-17-2020 07:48 AM

  7. #146
    Player
    Arngrim_Greyashe's Avatar
    Join Date
    Feb 2016
    Posts
    849
    Character
    Grimnir Greywolfe
    World
    Balmung
    Main Class
    Dark Knight Lv 90
    My general rule of thumb as a tank main is that if you start pulling FOR me, I'll let you keep it. You spank it, you tank it. However, I'm usually forgiving and let it happen a few times before I let you die. My opinion? Let your tank know you want bigger pulls instead of just going ahead and pulling for them. I feel that's a reasonable request. Chances are that if you say "Big pulls!" I'm gonna pull everything that's expected. But if the healer is silent, I don't know what to expect so I test the waters with a small pull first.

    On that small pull, is the healer mostly DPSing? If yes, pull more. Elseif, maintain small pulls. It's usually easier that way. And in the rare case the healer is silent and runs ahead to pull more, I'll start big pulls until proven that they can't handle it.

    TLDR: As a Tank I have my own routine if nothing is said at the beginning. Otherwise I pull according to the healers request. Pulling for me is not ideal, but I make due until the healer lets me die.
    (4)

  8. #147
    Player
    Saccharin's Avatar
    Join Date
    Aug 2013
    Posts
    1,128
    Character
    Blue Kitty
    World
    Moogle
    Main Class
    Conjurer Lv 84
    Quote Originally Posted by SamRF View Post
    Me and many other healers/players are constantly calculating which move will lead to most dps while keeping everybody alive, and rushing/pulling ahead is sometimes the best move in that regard
    I wont comment on 'you' but the 'other' players, in general, I'll disagree with.

    The idea of multiple pulls is to speed up the run but in reality it's the opposite in most situations.

    Healer Damage
    While a regen might be enough to keep the group alive it does allow the healer to damage too. Considering they are 25% or the party that holy spam or what ever spell is used is fairly signifiant. And the short stun means no damage or abilities for the party to dodge. A damage increase, depending on what job is doing the AoE, more packs may not be optimal for them so they chip away at the packs rather than doing even damage to them - taking longer.

    More dodging
    There's also AoE dodging . Depending on what mobs there are there might be large amounts of AoE and adding a new pack would mean you spend more time dodging AoE than you can doing damage. Sure the healer might be able to heal through it but then they can't damage.

    And those tanks - chain pulling
    There's also the pre-pulls - wait by the barrier to pull faster. That's not making something faster. If you move at pack at 20% to move to the barrier you're making it hard for damage dealers to attack the pack so they have to stop while you take the pack for walkies - wasting buffs, cooldowns and procs. Less damage.

    MMO players in general are good at the How - what buttons to press - but not why it's done. Speed pulls are one of those situations, where multiple pulls have disadvantages but because the why is not understood it's done all the time, often to the detriment of the group.
    (6)

  9. #148
    Player Fourbestintoner's Avatar
    Join Date
    Sep 2015
    Posts
    758
    Character
    Melodiane Valerian
    World
    Masamune
    Main Class
    Black Mage Lv 42
    Quote Originally Posted by Enla View Post
    And people wonder why tank anxiety is a thing. It's not your job to teach people the 'hard way'.
    People with tank anxiety give me healer anxiety, and as far I know healers are for more needed at the moment.
    (5)

  10. #149
    Player
    Enla's Avatar
    Join Date
    Sep 2015
    Location
    Gridania
    Posts
    2,748
    Character
    Crushing Fatigue
    World
    Balmung
    Main Class
    Scholar Lv 70
    Quote Originally Posted by Fourbestintoner View Post
    People with tank anxiety give me healer anxiety, and as far I know healers are for more needed at the moment.
    So it's okay to scare off unsure or newbie tanks because you feel you're more important? Ignoring the fact that, again, time and time people in this very thread have pointed out that simply talking things out and gently helping struggling tanks often gets them pulling big by the end of any dungeon? As a healer main that's really not a good look.
    (8)

  11. #150
    Player
    Kenky's Avatar
    Join Date
    Jul 2019
    Location
    Ul'dah
    Posts
    380
    Character
    R'ahlin Taka
    World
    Mateus
    Main Class
    Monk Lv 100
    Quote Originally Posted by Fourbestintoner View Post
    People with tank anxiety give me healer anxiety, and as far I know healers are for more needed at the moment.
    Uhm.. No?

    You can complete a dungeon without a healer (sufficed you have a Paladin as your tank). You CANT complete a dungeon without a tank. (no matter the healer type)

    Again, it's a game and you need to work together with other people in order to succeed. If you don't like the fact that not everyone plays to your level, then you may want to use the Trust System. Because golly gee gosh, I doubt anyone wants to play with you.

    Being a healer doesn't mean you get to be a prick to others. Being a healer doesn't mean you're "superior" to others. You do your job and park your egotism at the door.
    (6)

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