Quote Originally Posted by Rai_Takara View Post
Cost being loss of unique job strengths and weaknesses at the gain of being able to play any job you want and being competitive. Hence when RDM gets buffed, hopefully it does comparable damage to the other two casters. I also think BRD needs to be buffed single target damage while nerfing its multi dot/target damage to put it in line with the other ranged.

I used to be cynical with SE on game balance after seeing how brokenly powerful some jobs were for the longest time. However, this time they are paying attention to balance and things seem better than before. Here's hoping that's the case and it's not a fluke that balance is good right now.



Some jobs do naturally higher dps and all jobs have predictable burst phases, no 3rd party tool required.

Controller issues I agree with, but I blame sleeve draw. I personally think sleeve should fill up the remaining seals with different ones.
I still believe classes should be unique while not having to suffer its identity for it. Also that wouldn't fix sleeve draw, that would only fix the fishing problem during the burst part for the opening. AST needs a complete rework of the card system, regardless of how long it takes.