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  1. #171
    Player
    gman1311's Avatar
    Join Date
    Feb 2019
    Posts
    156
    Character
    Greg Eugen
    World
    Leviathan
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by Saix027 View Post
    People wanted Viera so badly becasue of Ivalice and now we have the mess we are in, no male Viera because "lore" which not makes sense since they could make there own Viera liek the other races are also other races bit as FFXIV versions, and now we ended with two unfinished races not all are happy with instead of one full race. Yoshi and his team i want to believe wanted more, but spaghetti code and SE itself as greedy company i blame them for this mess.

    I doubt we get any addition to them in the future at all, consdier we not even got much additions with existing races aswell except some hair styles, or mogry station NPC fashion still and continues being genderlocked, so those races were no suprise, ironic on one side since they removed genderlock on Miqo'te and Roegadyn, something that says also as exampel that male Miqo'te not leave there tribe, etc. Was also changed right and worked out? Why not for Viera?
    Because the dev team is at their limit, going back and remodeling gear for two new races is a tall order. Remolding headgear for these two is out of the question.
    Thought this was pretty clear, considering we didn’t previous primal weapons for GNB and DNC.
    (2)

  2. #172
    Player
    Saix027's Avatar
    Join Date
    Jul 2017
    Posts
    136
    Character
    Ashyra Leyran
    World
    Zodiark
    Main Class
    Scholar Lv 90
    Quote Originally Posted by gman1311 View Post
    Because the dev team is at their limit, going back and remodeling gear for two new races is a tall order. Remolding headgear for these two is out of the question.
    Thought this was pretty clear, considering we didn’t previous primal weapons for GNB and DNC.
    Why i blame SE for it, they want to squeeze money out of this and the numbers show its succes, yet they not support them in any way, FFXIV only lifes from its subs and mogry store sells, while Square Enix store sells like the game and Addon themselfs or merchandise goes NOT in the game itself and in other projcet and yes that is normal in some way but not in this amount, a bad company decision hurting players and the employees like Yoshi and his team because of again this greed SE clearly shows, i not blame Yoshis team but SE as said.
    (2)

  3. #173
    Player
    SturmChurro's Avatar
    Join Date
    Feb 2017
    Location
    Gridania
    Posts
    7,073
    Character
    Sturm Churro
    World
    Marilith
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Gojin View Post
    I worked so hard to get the eureka elemental armor helmet and viera cant even wear it after 5.2 Im unsubbing til things change.
    If that's true, I don't think we will see you ever again. I highly doubt Viera will get proper headgear, ever.
    (2)
    WHM | RDM | DNC

  4. #174
    Player
    gman1311's Avatar
    Join Date
    Feb 2019
    Posts
    156
    Character
    Greg Eugen
    World
    Leviathan
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by SturmChurro View Post
    If that's true, I don't think we will see you ever again. I highly doubt Viera will get proper headgear, ever.
    Yeah the chances of them adding helm support for Viera is slim. Use a fantasia.
    (0)

  5. #175
    Player
    Gojin's Avatar
    Join Date
    Oct 2011
    Posts
    152
    Character
    Infini Fiasco
    World
    Cactuar
    Main Class
    Summoner Lv 70
    Quote Originally Posted by SturmChurro View Post
    If that's true, I don't think we will see you ever again. I highly doubt Viera will get proper headgear, ever.
    yeah I already have everything 80 so I'll probably just come back to see how the story end and thats it, hopefully things are fixed in next expansion.
    (0)

  6. #176
    Player
    reivaxe's Avatar
    Join Date
    Aug 2014
    Posts
    1,193
    Character
    Jellicle Jayde
    World
    Maduin
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by Avidria View Post
    I see your argument, and I raise you this thought: releasing two extremely limited races, one more limited than the other, is a terrible design choice.
    This is subjective and far more accurate and I can agree to a certain extent.

    There is no world in which having to pay $10 to change your character's hair when the game has in-game hair changing for ingame money is "fair". IMO if they want to do Hrothgar this way they should allow them to change heads ingame for free. But lore wise that wouldn't make sense and people will want it allowed for their race to.

    From a design PoV is not great but what they have now works out well enough. If you're playing a dude you're prob a dude and most dudes don't seem to treat their dude character as a dress up doll so you can easily have people who play their character and never feel the need to be adventurous with hair. (Hell, I'd have almost no problem if the face I like most had a decent "set it and forget it" mane ... but sadly I don't like either of face 3's manes much so I have to wait for the new ones.) That's even reflected here on the forums ... I always see this topic for Viera, Hrothgar players rarely care to whine about it much. ( b4 someone jumps in ... rarely as in not often. I can't remember the last time people made a big fuss thread about Hrothgar)


    Literally every single other race in the game has more options available to them than Hrothgar and Viera. .
    Yeah, that's the price of having a unique head.

    Like, people bring this up but I never hear a good solution to it. They decided to make new unique heads for these 2 races ... you like the look of the heads, right? Welp, from a design PoV their heads cause a ton of problems when trying to toss on reg gear and though this game is no stranger to clipping they at least like to make your character not clip it's self or clip with clothing in a noticeable bad way. So, how do you make hats work like that when you decide to have Fran style bunny ears on the race?

    Sadly no one brings up this image that I think is GREATLY important. It shows brand new Viera concept art that's not from HW, it shows them basically trying to figure out how to make them work in the game. Seems like the idea of just making them Long Floppy Eared kitty girls was played with because the game already has a means of dealing with ears that come out of the head that way. I could easily see that wearing a hat. Would you prefer they look like that?

    I'm not even joking, I feel like a fair number of people on these forums would have just been okay with a Bunny earred Neko Girl if that would allow for hats and shared hair cause they just want dress up dolls. Nothing wrong with that, people gonna want what they want. But the devs made a decision to stay true to the classic Fran Viera depiction of the race and to make a beast race that had a full on animal head.

    I respect their decision and accept that it comes with a price. As an artist I struggle to see how they could put hats and helms on the head of a Viera and have it look GOOD without custom designing it just for them or changing the ears a ton when they put it on ... which isn't practical and may not even be feasible.
    So yeah, it's not "unfinished", it's a design decision that in some ways I may not agree with but over all succeeds in making 2 unique character models at the price of compatibility with hats/ helms/ hair.

    Quote Originally Posted by Britha View Post
    Most of us didn't even really expect old gear to be remodeled. We DID expect all new gear post Shadowbringers to be compatible and it's sad that is not. I really wish they'd come out and say what the future holds for sure because it's getting a bit ridiculous with the silence on this issue.
    The reason new hats/ helms don't work is the same reason old hats/ helms don't work, there's no system in-place for it and to make said system it would require making custom designed models just for them or/ and altering the ears greatly.

    As it is now when they make hats/ helms they don't have to worry about making a design that would conflict with the Viera ears nor do they have to worry about how those ears would look with a hat/ helm. They haven't talked about it cause there's nothing to talk about ... Viera and Hrothgar get head gear that can work for them.
    (1)
    Last edited by reivaxe; 02-11-2020 at 06:46 AM.

  7. #177
    Player
    Britha's Avatar
    Join Date
    Oct 2019
    Location
    Limsa Lominsa
    Posts
    57
    Character
    Britha Rhosyn
    World
    Cactuar
    Main Class
    Reaper Lv 90
    Quote Originally Posted by gman1311 View Post
    Because the dev team is at their limit, going back and remodeling gear for two new races is a tall order. Remolding headgear for these two is out of the question.
    Thought this was pretty clear, considering we didn’t previous primal weapons for GNB and DNC.
    Most of us didn't even really expect old gear to be remodeled. We DID expect all new gear post Shadowbringers to be compatible and it's sad that is not. I really wish they'd come out and say what the future holds for sure because it's getting a bit ridiculous with the silence on this issue.
    (3)

  8. #178
    Player
    Darker_Midnight's Avatar
    Join Date
    Aug 2015
    Posts
    246
    Character
    Darker Midnight
    World
    Tonberry
    Main Class
    Warrior Lv 90
    Quote Originally Posted by Britha View Post
    Most of us didn't even really expect old gear to be remodeled. We DID expect all new gear post Shadowbringers to be compatible and it's sad that is not. I really wish they'd come out and say what the future holds for sure because it's getting a bit ridiculous with the silence on this issue.
    Speaking from general experience and not familiar with FFXIV assets, but I'm relatively certain all the 'new' gear reuses old and existing 3D mesh templates - every piece of headgear (masks, circlets, hats/crowns, closed helms with no moving parts, helms with moveable visors, etc.) simply models over an existing template with unused parts not rendered. Any truly new mesh templates will likely have some allowance for Viera, maybe Hrothgar. Though I suspect the only brand new mesh right now is the Yorha headgear (blindfold/mini cap).
    (1)
    Ka-Lian'Tu-Sa on Tonberry, we're always looking for new folk to join!
    http://forum.square-enix.com/ffxiv/threads/291312

  9. #179
    Player
    Jandor's Avatar
    Join Date
    Jan 2014
    Location
    Ul'dah
    Posts
    3,481
    Character
    Tal Young
    World
    Cerberus
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by reivaxe View Post
    Sadly no one brings up this image that I think is GREATLY important. It shows brand new Viera concept art that's not from HW, it shows them basically trying to figure out how to make them work in the game. Seems like the idea of just making them Long Floppy Eared kitty girls was played with because the game already has a means of dealing with ears that come out of the head that way. I could easily see that wearing a hat. Would you prefer they look like that?
    Really sad we didn't get the best design



    In all seriousness, the designs in that square look cool. I like my Viera but I've always been of the opinion that they'd have been more interesting as a Viera inspired race instead of lifting straight from XII.

    They also look fairly bestial. I reckon the males of that (sub)race could have filled the void Hrothgar were designed for, giving us one complete race instead of two halves.

    Oh well though, what's done is done.
    (4)
    Last edited by Jandor; 02-12-2020 at 07:36 PM.

  10. #180
    Player
    Iscah's Avatar
    Join Date
    Nov 2017
    Posts
    14,188
    Character
    Aurelie Moonsong
    World
    Bismarck
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Darker_Midnight View Post
    Speaking from general experience and not familiar with FFXIV assets, but I'm relatively certain all the 'new' gear reuses old and existing 3D mesh templates - every piece of headgear (masks, circlets, hats/crowns, closed helms with no moving parts, helms with moveable visors, etc.) simply models over an existing template with unused parts not rendered.
    Very basic shapes might be prebuilt, and the underlying 'bones' that create movement, but beyond that there are unique shapes to every new piece of gear we get. Hems, sleeves, collars, textures, details. They're not going to have made all the possible shapes they could ever use in advance.

    Edit to add: they're certainly not recycling the position of Miqo'te ears on headgear. The position of ear covers varies wildly and I don't think some of the artists even check against the base model to make sure they would actually fit the size and shape of the ears.
    (1)
    Last edited by Iscah; 02-12-2020 at 10:34 PM.

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