now then let me put my glass on as well
1. regen is indeed the most potent gcd heal white mage has but it also instant and quite spam able so if i were to add him it will norish even lower so i decided to drop that for now.
2.as i said before since u can gain blood lily from both gcd(solace ,rapture and both cures) and ogcd it makes blood lily be available much more frequent and faster then misery 90s cd,so as i said before i disagree with that.
3.true over healing feels bad when there is no point to it and to veteran healers however when white mage need to be friendly to new healers and easier to use i think that over heal restriction can be forgiven especially if it contributes to dps and to support rather then now that it contributes nothing, allowing those that are new to the role to adjust more easily and gain experience and control over healing(until they move to scholar or astrologian if they feel like it).
4. true when at dps scenarios u will still want to spam glare and dia more but in the spirit of dps ,healing will be able to contribute more to dps in the form of using support spells,misery or even buffing ur spells making it less painful to "waste" gcd on anything else and using tetra allows u to even continue spamming glare while charging ur blood lily so if u are looking for optimizing it might even be good for u to use heals once in a while without being "punished" for it for said scenarios. (again that is how i see it)
5.cure I->III and cure II->IV is identical to summoner ruin->ruin III and ruin II->ruin IV so i think it might actually confuse him less if he comes from a dps class especially from a ACN/SMN/SCH.
6.reflect is indeed on a target.
7.true that there is no range ,that is indeed my fault on that so i will write it here and edit it there afterwards. cure IV the range is 30y as cure III and radius is 15y as medica as i explained in the previous post,it is to compensate for making cure IV the only spam-able gcd in the rework.
8.yes they are gcd and yes they are a bit inferior to AST and SCH alternative but they aren't to come to be identical to AST or SCH alternative.as i said white mage is still a mage and its how i want him to still feel hench the 1s cast time.
9.as i explained before ,the effect is still identical to medica II regen effect from 5.1 patch turning cure IV to medica II only with range and a stronger burst heal. dont forget it is still a gcd not ogcd and as for AST/SCH spells their potencies can always be adjusted. making gcd much more powerful then ogcd turn the gcd to much more rewarding as i see it.
10.u could spam only misery but like i said blood lily can pop more then every 90s minimum so not using valor/fate i think will be wasteful and a dps lost.
11.the trait could still be changed,if u have better effect i could hear it but as i said before i think 5s is overkill so i left it with 1s
12. as i said before boon effect means a buff and even if that skill wont see the light of day in most fights like esuna does its one of the top skill i absolutly want white mage to have. it won't matter to me if it will be niche or redundant it is one of the spell i truly wish he would have since its one of his most iconic spells along side reflect ,protect and shell that i really wish he could have.
again ty for reading my rework idea and reviewing it ^^,hope to see maybe your ideas here as well![]()




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